Atrane

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Posts posted by Atrane

  1. I think another good idea would be to add random raid points that spawn in neutral areas or danger zones. For example, a global message could appear saying like, "A raid point is spawning at Dark Clearing." Whichever village captures it would get additional points besides the ones inside of rival villages.

    Something like this would also make a case for increased time between resets, since there would be a constant flow of new points to capture.

    • Like 4
  2. 2 hours ago, Takeda Chiyome said:

    Boy I know you ain’t talking your village is the worst out of all of three (yes you too mist) y’all have more cowardly tactics then I have ever seen, you have lowbies pay they way into just to do spa, and to buy kaze cola. Y’all can’t do anything by yourselves always having to mob around, cause it’s to hard and y’all have died to many times. Y’all elitist quick to dismiss problems that exsist and call everyone else liars and stuff. That’s why y’all have more rouges we may be uncivilized but at we can fight it out and be cool unlike y’all rouge spanning having selves never opened up bounty before and seen nothing but leaf rouges before. 
     

    never seen “civilized” person rally their friends for help just to kill one person! Then has the mendacity to call them trash. Cause if y’all civilized for that then I’m proud to be uncivilized because you kill me you bet the will of sand gonna make me come back and wipe him out

     

    outta here with your civilized wannabe having more rouges then any other village no loyalty trash talking selves.

    LMAO go off sis

  3. 1 hour ago, SDZ said:

    Think of it as using stealth. Which maps can you cloak into and run out of before your timer runs out? I don't think that many so why would a 10s maplock allow abuse?

    I think people are more worried about the amount of time that a player would be immune. If its a 10 second maplock, how much of that time would someone be immune from damage to avoid being spammed to death while loading.

    If this time duration is too long, it can easy be abused to scout risk free with no chance of punishing from the opposing force.

  4. On 5/27/2020 at 5:24 PM, Adarya said:

    We desperately need more female outfits, so while being bored I created some things.

    Its one of the few times I attempt pixel art but im ok with the results :).

    unknown.pngunknown.pngunknown.png

    unknown.pngunknown.pngunknown.png

    unknown.pngunknown.pngunknown.png

    unknown.pngunknown.pngunknown.png

     

     

    And here's the zoomed out version:
    unknown.pngunknown.pngunknown.pngunknown.png

    Just gonna bump this because they're really good. The game definitely could use more cosmetics like this.

    • Like 3
  5. 1 hour ago, Dona said:

    Indeed, it is not fun gameplay having to wait 40 minutes for an empire to make a move. We knew traps were too much for you and even left mini, but you still sat quietly in your safe zone.

    Most of the time we don't even bother to trap the map because we know you are allergic to tags and bear traps. But don't worry, lesson learned ;D

    When you raid leafies, don't put traps. Otherwise you will be waiting 40 minutes for nothing. 

    Tbh I am surprised by this topic lol, I did not know you were the type of guy to like fun gameplay knowing that the first thing you do when you know someone is raiding is to trap your safe zones or hide in the hospital . 

     

    Edit: It is the same guy who trap the shit out of sand guard duty entrance who post this lol

    I've said for years that sand entrance should be widened as well. It's too easy to camp from BOTH sides. I am not denying I am guilty of this gameplay, due to it being such an easy way to secure wins. All sides do it, and all sides will continue to do it as long as it exists.

    • Like 2
  6. 1 hour ago, Lumy said:

    If anything Sand has shown countless of time, regardless of how boring the gameplay is, we’re willing to push just to have a fight knowing there’s a higher chance we lose. 

    Did it countless of times and WON. We exposed you already. You do camp mapswitch the most which is something I don’t do (unless the opponent is camping with traps in another map obviously) because of how boring it is as a gameplay. That’s why when I camp mini I tell my people to go south shore to allow the enemy to enter the map with no casualties.

    I even use to tell my people to leave the map even though the entrance isn’t trapped and camped for y’all to come in.

    If anything, I dislike liars and hypocrites, Sand does not sweat to secure the win and engage battle in disadvantaged situations just to have a fun fight and to try to get a win. We have to come up everytime with strategies for Leaf to engage a fight or do anything.

    So yeah, it is an hypocrite thing to do from your part since you camped entranced and choke points the most and complain when others do the same.

    However, I don’t know why it turns into a village versus village battle. 
     

    THE MAPSWITCH MECHANIC IS WRONG
    It must be fixed like Atrane said because it is not fun. People traps entrance and spam jutsus at the entrances of maps which gives too big of an advantage to the one holding the map because there is little to no chance for the opponent to win that battle. 
     

    Instead of bashing the other village we should all unite and try to get a change from a mechanism we BOTH do not enjoy.

    Please, keep it as it is and suggest things to fix it instead of arguing for it to be another subject Rory ignores.

    @Ueda please take a look

    Exactly, it's very clear that this topics are difficult to discuss due to the insecure energy that radiates from certain players. This is not a village vs village discussion. It's a game design one. Players like @Mugen will never get out of that immature phase of their life and be able to discuss among the adults.

  7. I think you have some interesting ideas but the one thing I want to touch on is that there should be less "safe" content. Such as the spider boss or the manda boss. These types of bosses should be in the open world so that they give players more of an incentive to actually go out and create life in the game. One big problem we have is that there can be 100 players on, but you won't see any of them in danger/war zones due to the lack of content out there.

    These new bosses have been fantastic additions and have inspired so much more activity in the war zones. The safety and exclusivity of the Spider/Manda make them some of the least farmed bosses in the game.

    • Like 2
  8. Hello Leaf. As you know there are still some months left in my term, however I feel it is necessary for me to remind everyone to prepare for the future. These next few months will be over sooner than you realize and so it is necessary for those who hope to become my successor to begin preparations and campaigns for the next election.

    10th Hokage candidates should start making themselves known and also begin gathering support from the ninjas of our great village. This includes allies who will support you from the council and also from the ninjas who stay away from the politics aspect of the game. Becoming the Hokage is to become the one who will lead our village and this role is not one to be underestimated. You will be tasked with managing organizations, relations with rival villagers, managing pardons and exiles, leading our armies in times of war and battle, and also with keeping morale up in times of defeat.

    I know that our village is full of ninjas with the potential to become great leaders, but it's important to remember that you should have the drive to become one.

    With all of that said, I will still be your Hokage for a couple more months and I will give my best effort to keep our village in it's place on top. Thank you all for supporting me this far, and I will be counting on that support while we continue through the rest of my term. Good luck to everyone participating in our exams on the 9th, I hope to see you all there!

    • Like 20
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