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Everything posted by Seifer
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By this logic many of the "non-meta chasers" have other accounts they can use for advance too. The people who picked these masteries knew what they were doing. A lot of them even said they will pick the meta now because Rory will help them change it later. It seems more unfair to those who stuck with their single masteries and combinations that are weaker, to have these people who got to play their over-powered characters and still get a ticket out to get the character they want at the end. The real solution is having a bank and making all gear sell-able for a reasonable price. Honestly, I am not trying to come off as toxic, but I really do not believe you did not know about advance masteries. The time it takes to get to lv 1-50, you would know. Not only that, if you watched Naruto, you would not only ask about it, but reasonably think of elemental combinations. To repeat myself: It seems very unethical to tell the community that these are the set mastery combinations so play how you want, but it has to be in this way to get these advanced masteries then give a ticket out to only those who had ignored this and played strong kits the whole time.
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Why should Meta hoppers get a mastery reset? You have players who are lv 50+ playing as single masteries, crippling themselves because they enjoy that character and RP vs Wm/med, Earth/Med etc who do it to ravage people and call them weak. Why do the latter deserve a mastery reset? They know the choice they made. With the time it takes to get level 50, it is impossible not to. If there was to be a mastery reset (not saying there should), it should be for everyone.
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Imo 1) The BI timer with it needs to be gone. 2) It needs it's own animation 3) It should drain enemies chakra (at least a small amount)
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Dw these threads just have typos. It's supposed to be Friend List **
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Don't do it. You got to pay 5k to be a Sandie. But back on topic. I would try.. 1) Going to settings when launcher first starts and change resolution. The resolution has given myself couple of visual bugs. 2) Try to change settings in config file 3) Re-download or try the other client If it does not work after that, Rory will have to come along.
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Greetings, I have been thinking about how to make Tanzaku a more desirable place since it is considered more upscale. Tool/Weapon Shop Upgrade: The twins Mori Kai and Mori Ko should face towards the counter. For every 50 tools you buy you get +5 on the house. Racks of clothing should be placed where the red rectangles are and clothing NPC should be added to the blue spaces. Bar Upgrade: Stairs should be placed at the red rectangle. Most bars have a basement where their supplies are stored so I think this would be a good addition. Poker/Cards Upgrade: This building will be used as a new gambling center. This is where card gambling will take place! Casino Upgrade: The casino should be split in half. Half the slots will give you the ryo for the mission outside and the other half will be used to obtain special tokens. These tokens will be used at the NPC there to obtain special prizes. The NPC will also give you a complementary drink when asked. Flower/Honey Shop: Ayoko's own Flower/Honey shop! She uses Takumi's special bees to pollinate her flowers. Is there a new flower shop rivalry? Uh oh! Make sure to not consume her flowers as they may make you walk funny! Dice Upgrade: A backroom with Tanzaku's first boss will appear! Of course you can only enter the room when you win three games of dice in a row upsetting Gukai and Guraki. The secret boss will be on the same field of difficulty as Guren and Gafuki. ~Fin~ Let me know what you think!
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Make the mission you pull depend on your stats
Seifer replied to question's antar86 in Suggestions (Old)
I like the idea though I doubt it will be implemented since that would require to have missions that are good for each stat. That's work. wink -
Roei, you will have to buy me a drink at Tanzaku's bar sometime.
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You are always allowed to join me in Tanzaku, friend. Make sure you include your discord name and tag so administration can know which one is you.
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Wym scamming you? The whole thing is a scam since the money only goes towards his pocket.
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SMPF I would like to make a report.
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The new client is super zoomed in. It makes it harder to see anything. Yes, I know about the - + buttons. I know my monitor's specs and it matches the game's. Regardless, of them it is hard to see much. I got enemies spotting me and rushing me from a mile away while using this. Please fix this resolution/zoom problem. @Ueda Other than that, my fps is crazy good with the client instead of in the yellow or red all the time.
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Being rogue is not a punishment. It is just a different life style. People go rogue for the freedom of bias leadership, no rules, or experience points. I believe RP for it simply wasn't bothered with because of there being no rules to not kill host and rogues are by their lonesome mechanic wise. RP is supposed to be a small group event, and rogues are not united with no rank system to have a knowledgeable member host it. Honestly it looks like the programming of the one thing at a time method lead to it being like this and being broadcasted as intended when in reality it was just how it ended up as. CBK is a pain to do compared to WW, but it does give good experience points. The way I see it, Rory put a high amount of kills required to complete the mission to counter the members of the game who farm alts. This in return punishes the rest of the community. There should be a better solution out there, but it would have to be written in code.
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I agree too. LOI missions themselves is alright albeit real time consuming. The experience points should scale more for the time it takes to complete them. The requirement for the iron pieces for the samurai missions should be adjusted/lowered. It should follow the average drop rate it would take to kill that many samurai. I never reached the tower because of the time consumption for the experience rate. It is better to do WW/BH missions and log off most of the time. LOI is no exception to the missions that need fixing in Nin. Lastly, LOI's map-layout should be changed to stop people from getting jumped at low hp. 1) Move mobs far enough away from map switch 2) Add sides maps to change the overall LOI maps to not be a straight line to make it harder to search for people.
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You should be able to get your original character hair back instead of it being gone when you buy your first cash shop hair.
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What the actual f$&2
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This is so true. We had the update with Fort being more prominent because Rory wanted to stop instant deletions from brain dead rolls. Now it is slowly coming back because there have not been casual balance tweaks.
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Do not expect much from the official discord. That is actually not the first official discord that was made for the game. The players are toxic and the admins only mute over stupid stuff instead of the important things. Best thing to do is to join your village's discord, a clan discord or find a group of friends with a discord and make sure they use Rory's bot for important Nin announcements. I strongly recommend your friends > anything "official" with this games track history. Best thing to do is make it so you have control over yourself rather than someone else controlling you. If you need party members, hate to say it, but not everyone is willing unless you give them an incentive (yes, being their "friend" can be an incentive). If you are mist, their hang out area is the market under the Mizukage building. You can also find high levels hiding under trees on your GD map doing the mission for money. Remember to not trust scammers. Do not trade people expecting them to pay you back in the future. Do not let them try on your stuff. Do not spam messages they tell you to. They will log off with it, change aliases and what not. Some people even build trust before doing these acts. Be careful, friend.
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This right here. If you got real low scaling or some other negative aspect, Rory puts in another effect to make up for it. The new Kyuketsukki katana is strong, but the str requirement on it means you have to drop your other mastery so I think it is balanced. Obviously, Fan/wm, Bubble/wm, and Gf/wm are the exceptions (all of which are op). Those complaining about GF/Wm the most also have to realize out of the three it will be the only one that won't get Advanced. Fans are stronger than the swords because their hit counts for more than one, cancels, jutsus, and hits from a long range. Fan-> tornado-> combo or simply just spamming fan+tool. Swords cannot combo off itself as it only slices. All in all, Kuraken sword looks like it multi-hits and does crazy damage and Bostaff looks like it does too much basic damage for a high damaging int user. (This is looking at purely stats and not gameplay) Fan's triple hit and/or low str requirements should be adjusted. GF should definitely get reworked. I do not think it is OP by itself because it is something you can run from easily outside of tournament staged 1v1s. Ever since the vacuum nerf, it has always been the 1-2 combo. It is very boring. Pressure point sucks hardcore with bi timer. The swords are fine imo. Kyuketsukki has more agi stats and 120 str requirement. It's only the select mastery combos (Fan/wm, Bubble/wm, Gf/wm) that might need to have some caps on it.
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Not bad at all. Needs more story, but all good things come with practice. There was a way to hide the U.I. too, but I forgot how to do it (or if it is still in the game). You should definitely put it into practice though to give it more realism.
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The snares gives the attacks free hits. That is why it should not do massive damage. If there is to be an increase in damage, take away the snares on the pipe itself entirely. But in all honesty, pipe should be mastery locked before bubble gets touched.
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Drusilla has gotten to lv 50+ and resetted 3+ times. In fact, those who never hit 50 are in the small minority. My point is, in-case you didn't get it, is that no one is trying to benefit themselves by screwing over other people's gameplay since we already went through all the missions, dealing with (good and bad) RNG tenfold. No offense, I am tired of toxic people shooting down ideas over bs excuses. If you have a counter point make one instead of targeting individuals. Thank you.
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Idea is to give people the incentive to use it more. If you think about it, the aviary is a strategic location in the village since it signals for enemies. Giving it as GD for lower levels gives them a meaningful task to do without a high chance of getting destroyed by high levels. That being said, Aviaries might need to be moved in the village.
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In my opinion, to come up with better missions there needs to be a story in place for Nin. It seems to me that Rory does not want to commit to an overarching story and wants to leave it into the player hands who in return can't do much in their position. There is definitely a conflict here that needs to be resolved. I personally would rather Rory just commit to an overarching story, but another solution would be making a story based off of the past in-game Kage's personality. Examples of this: (I.e. 1st Hokage was drunk -> lots of bars in Leaf -> bartenders missions for ingredients for brewery-> killing rats | 2nd Hokage was creepy -> underground sewers entrance -> animal parts -> collect poison -> assassinations | 3rd Hokage was obsessed with water -> fountains + pools installed in Leaf -> collect coins at the bottom of the fountain -> find hidden mechanism -> get food for secret sea animal) These personalities/behaviors/actions of the Kage will give the tools needed to shape the respected villages, stories, and missions making Nin Online the most unique game. Besides my discussion of having a story to fuel new and innovative missions, there should definitely be a better progression system than what we currently have. Old missions that do not format with your new level should be removed. Spa in general should have a better progression, and renamed to relaxation. I suggest: Spa I -> hotsprings, Spa II -> (Leaf|Tanzaku bar. Sand|Outside Blood Puppets Area, Mist| Small village right of port). Spa III -> Other villages Spa 2s spots, Spa IV -> Other villages Spa I spots. Of course with new locations, new relaxation spots can appear. Guard Duty should have progression too, leaving hot spots for higher levels and less of a hot spot for lower levels. I suggest: GD 1 -> Aviary, GD 2-> Doc room, GD 3-> GD maps/around raid points, GD 4-> Lowbie training areas Finally, I would like to say I agree with Drusilla that 3 dailies that are selected for you can be a drag. I think it is completely doable to widen the variety of missions you can pick and do. Yes, there has to be more missions added in and yes, the experience for each has to be modified, but it would make the game really fun.
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Idc if you think paying 5k to a tyrant is fair, I do not. Having people directly pass leadership to their friends and treating everyone else unfairly is horrible tactics. Dictators get assassinated and removed all the time. My suggestion is still: Have GMs enforce 6 month rule/member cycle for all orgs and to finish that coup system Rory talked about in the past.
HITSPARK