Ueda

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Everything posted by Ueda

  1. Ueda

    FAQs

    By the time RPE has commenced, we would have linked forum accounts with game accounts. If you wanted to view somebody's bio, you would just need to click on the player and press a button to visit his forum profile, where his bio will be.
  2. I will make sure everyone honors the condition. Username:Eren Swagger
  3. Nope, this is a stretch, might never be implemented.
  4. This goes against my principle of releasing early delaying becomes a habit, and waiting for the right time - it will never come. It may be bare bones, but it is still better to have an open development. With this, everyone can enjoy out work - as they are created!
  5. Ueda

    FAQs

    feel free to post anything you've seen about a hundred times, so I can answer it here.
  6. Ueda

    FAQs

    Frequently Asked Questions These have been asked too many times. Alpha Test Questions Where do I download the game? Do I need to have BYOND or some other program in order to play Nin Online? What content will be in the Early Alpha? What Jutsus will be in the Early Alpha? How many villages will be in the early alpha? What Clans will there be on release? If there is no clans How do I Uchiha? Does this mean that we are all genius or youth? I did not choose my Element/Chakra Nature on character customization, how do I choose this? What is the level cap for Early Alpha Test? If there is no content, why are you making a release? RP Questions Can I RP as a canon Naruto character? Is the game RP or PvP? So then... What is the game? General Questions How do I train my ninja in Nin Online? What is a Storyline Mission? How will clans work in Nin Online? How will ranks work in Nin Online? How will villages work in Nin Online? How will organizations work in Nin Online? Technical Questions Will Nin Online run on Mac/Linux?
  7. Hey guys, Just a small announcement! Programming is well on it's way for alpha. However, content creation wise, we're still lacking any combat Jutsus, much variations in clothings, maps, mobs and missions. But we're still going ahead with the release on the same day. To make up for the lack of content, I'll be volunteering as a tour guide and clown to entertain everyone who logs into the server personally! Hopefully this will keep everyone entertained The client and server will be up at 12:00AM Midnight EST. Regards, Rory
  8. Kakashi's hair is a little weird
  9. Looks awesome
  10. You can buy prepaid cards for PayPal :0
  11. 1. Ino (pretty sure she's the main character of the series "Naruto") 2. Ichigo (he's the only level headed character of the 3 most popular shonen mangas) 3. Lelouch 4. Mio from K-ON! 5. Kirito
  12. Oh, this is a good idea for an accessory!
  13. Nin Online combat will always be PvP. But you RP a character, engaging in this PvP combat. Welcome to the Nin Online community
  14. @ how old are you now? I'm really glad to see you're here to witness the game final see a release.
  15. Best introduction title I've seen Welcome to the Nin Online community, Isami.
  16. That's the plan Aido, there will be plenty of missions to do in the village..
  17. Yes there will be expansions and constant additional content. There will only be one linear storyline, but if you get bored you can become a missing-nin and play through those missions.
  18. @Shuruki I agree with Selkie, I don't see any evidence in the video that it was a hate crime, and it doesn't help combat racism by assuming a white guy did what he did because he hates black people.
  19. Exactly
  20. I was going to screenshot exactly that for you, but realized my sidekick already got to you. Topic closed.
  21. Damn it Rockey. You may be one of the only people from back in the day I remember. When I saw your Siggy, I just nostalgia'd. Welcome back! You won't know anyone here, everyone here is more or less a new member, except @Tydon
  22. When you think of the game as a PvP Arena, then there is no benefit to ranks at all. You could start playing as an Academy Student and somehow grind to level 100. The problem with that is the main way to level up is to do missions. Missions not being repetitive grind missions, but actual storyline missions and with actual content. There will be a certain amount of Arcs for each rank in the game. So each Genin at his end of his time as a Genin, going to participate in the Chunin Exam will be roughly the same level, because that's as far as the missions progressed him, unless he took a hell load of time to grind up extra levels, but seeing as how mobs will give very little experience, this will be hard.
  23. Many systems work, no doubt. Mine will as well. I've played TNR, a long time ago! It was long before GOA came out. TNR uses the rank element present in the Naruto series as somewhat like a class system, where are a certain level you have the choice to Advance your Class. Ranks in Nin Online take a different approach, we're using it for role play elements and also a compulsory way to put a break between players doing chain missions and get them to participate with the community before continuing their storyline missions. There is little or no problem with limiting/capping levels to ranks. However, it depends on what we want players to have choices for, and allowing them to do things differently. There will be times when balancing the game, I will wish that I did it the simple way.
  24. Though it would be a nice feature, it would take too much effort in making the extra content, art and programming for in to be worth taking time to do anytime soon. We are still in early stages and have so much more important stuff to do before we can consider an extra feature like this Thank you for the suggestion though! We are going to have a forum achievement/award system, and I was planning on rewarding certain awards based on in-game achievements!
  25. The problem is that it's JavaScript, which isn't supported by phone text boxes I think. There's no way to solve this, and I suggest you memorize the bbcode tags for these options for example.. [b]bolded text[/b]