Ueda Posted May 12, 2014 Report Share Posted May 12, 2014 Rory's Development Log #15Explosive Tags & Lightning Shocks Dear Shinobi, Glad to be here again to bring you more updates about progress with our current crunch for more Jutsus and animations. Seth, Abhi and Suirad have been working long nights to implement new features and fix existing ones for the past few weeks. Stay tuned for Seth's programming development log really soon and some great announcements coming your way! First of all here's something very true to the Naruto series.Explosive Tags! I don't want to spoil you guys too much about how it will work, I'll leave that to when Seth has them programmed in and I'll let him do the honors. Just know that here will be many ways to use tools such as this! Lightning Shock Animation An animation that plays when you land a lightning technique. Charging Chakra We're revamping the way you regenerate Chakra while in combat, it's going to be much more dynamic. This isn't exactly how it's going to work, but that's the current animation! You will press "Spacebar" to get into your chakra charging state where you will make the handsign and remain there for as long as you need. Out of combat, chakra regenerates quickly. That's it for today again! I hope you guys are enjoying the updates as much as I've been enjoying sharing them. Regards, Rory 13 Link to comment Share on other sites More sharing options...
Akiro Posted May 12, 2014 Report Share Posted May 12, 2014 that whole post is sexy good job guys Link to comment Share on other sites More sharing options...
Elric Posted May 12, 2014 Report Share Posted May 12, 2014 I love the animations, they look great. I was wondering if each element is going to have its own kind of perk. (seeing the lightning effect gave me the thought) Fire-burn lightning-stun and so on or are those going to be specific attacks? Link to comment Share on other sites More sharing options...
Ueda Posted May 12, 2014 Author Report Share Posted May 12, 2014 There will be a good balance between the benefits of each elemental nature but yes, some will use a certain "perk" more than others. Link to comment Share on other sites More sharing options...
Musab Posted May 12, 2014 Report Share Posted May 12, 2014 everything is so smooth! Lightning is gonna be sexy, too bad im already thinking of getting water and wind Link to comment Share on other sites More sharing options...
Yassrab Posted May 12, 2014 Report Share Posted May 12, 2014 Animations look amazing, Lightning spear could use some more work though, looks too plain. Loving the charging chakra animation can't wait for more upcoming updates! 2 Link to comment Share on other sites More sharing options...
Ueda Posted May 12, 2014 Author Report Share Posted May 12, 2014 Thanks for all the comments, I'll rework the lightning spear graphics when I get the time Link to comment Share on other sites More sharing options...
Shizuo Posted May 12, 2014 Report Share Posted May 12, 2014 Looking good Rory! Small question : what happens if you're charging chakra during combat and someone hits you ? does the technique stop ? See ya soon in-game! Link to comment Share on other sites More sharing options...
Seth Posted May 12, 2014 Report Share Posted May 12, 2014 Looking good Rory! Small question : what happens if you're charging chakra during combat and someone hits you ? does the technique stop ? See ya soon in-game! If you are damaged at all the charging will stop. There also will likely be a small delay before you actually gain Chakra to prevent people from charging and running. 3 Link to comment Share on other sites More sharing options...
Satsugai Posted May 12, 2014 Report Share Posted May 12, 2014 Maybe some demaged terrain after the explosion? Scortched grass, cracks in the earth etc 5 Link to comment Share on other sites More sharing options...
Hei Posted May 12, 2014 Report Share Posted May 12, 2014 Looks great ^.^ Nothing else to say.. 1 Link to comment Share on other sites More sharing options...
Oku Posted May 12, 2014 Report Share Posted May 12, 2014 Maybe some demaged terrain after the explosion? Scortched grass, cracks in the earth etcIf possible yes. Other than that, it looks great 1 Link to comment Share on other sites More sharing options...
Puok Posted May 13, 2014 Report Share Posted May 13, 2014 Nice Dev Log! 1 Link to comment Share on other sites More sharing options...
Light Posted May 13, 2014 Report Share Posted May 13, 2014 I love all of those. - Probably you could add more area of effect on that explosive tag. Link to comment Share on other sites More sharing options...
Seth Posted May 13, 2014 Report Share Posted May 13, 2014 Maybe some demaged terrain after the explosion? Scortched grass, cracks in the earth etc I will try to get that in too. Thanks for the idea. Link to comment Share on other sites More sharing options...
Feinz Posted May 13, 2014 Report Share Posted May 13, 2014 I will try to get that in too. Thanks for the idea.With that, not trying to take a leap, will there be broken buildings after raids or constant war in a village. This could also go on a positive with Crosswise's idea for class(constructor,medic,cook,etc). The constructor could then go to his building and then start building(animation for building) and earn some yen after completion. Obviously this doesn't have a main priority, but it could take some thoughts into the idea. Link to comment Share on other sites More sharing options...
PrinceLoliFutanari Posted May 13, 2014 Report Share Posted May 13, 2014 Yea damaged terrain would be great. Always good to be a little realistic. 1 Link to comment Share on other sites More sharing options...
Darkclox Posted May 14, 2014 Report Share Posted May 14, 2014 Damaged terrain would be good but make it cool, not like byond's. Link to comment Share on other sites More sharing options...
Southend_boi Posted May 15, 2014 Report Share Posted May 15, 2014 expl tag needs warning Link to comment Share on other sites More sharing options...
Ueda Posted May 15, 2014 Author Report Share Posted May 15, 2014 expl tag needs warning I agree, but I'm just thinking about how long the warning would be, and if you could just run past explosive tags, you could just do that right? Making them pretty useless. Link to comment Share on other sites More sharing options...
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