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Everything posted by Ueda
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March 2021 PromotionsLeaf Village Jonin: @Tsuuyoi @Jiroubou Chunin: @Memsky @Vinsmoke @Nemesis @spooks Sand Village Jonin: @Khalfani @Ryujin Chunin: @Hunt @Ruby Specialized Jonin: @Kin for his great use of medical ninjutsu during Forest of Death stage Mist Village Jonin: @Ninja @Giyu Chunin: @LuckyBundo @Piranha @s0ulHunter @Machi Specialized Jonin: @D E M O N For exemplary sword technique ability
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I don't want to legitimize it. We don't want Nin to be a game where you can load your account with money and trade it for in-game items. People will still try to do it, and all we can do is discourage it.
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No.1 is already possible, but the code announces. We could create event passwords. No.2 is a good idea, I'm just worried about overcomplicating the commands. But I'll consider in the future! Thanks for the suggestions!
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I've wanted this since 2013 too. ;__; It's just that there's always been too much more that was more important. We'll add this in the new client when the old one is depreciated because it's much easier to do it then.
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Thanks for the good feedback and discussion A lot of people have sort of the right idea on why the game isn't as easy to get into, and how that's by design. I don't like giving it as an excuse, but I will say that the ability to affect someone else's experience is one of the key defining advantages an online game can provide to a player over a single player experience, and that's something that's sorely missing when it comes to most MMORPGs. So it's not something I wish to change. I try not to have anything that encourages harming a new player's early experience, like limiting what counts as a mission kill and not rewarding bounties etc. but I think the ideal behind why it's still possible (even though not incentivized) is that player freedom is just fun. Someone brought up the concept of a theme park MMORPG experience, which is where you're strictly on a rail and you can't go off the rail/course too far before the game design nudges you back into what you can do/be in the game. I think the niche, small community game benefits from there being this freedom for someone to do something annoying to another player if he so chooses, because it allows for player expression. Whereas a more conventional "theme park" experience would put a hard "You cannot kill a player under level 10" in your face when you try. It's a trade-off, on one hand you're able to be who you want to be, even if that disrupts a new player's experience. On the other hand, it creates a new dynamic where taking care of your own becomes more important and factions, teams and grouping up becomes highly valuable. Someone also mentioned that things have gotten easier over the years, and yeah that's pretty true because of lots of new ways to gain experience. Over time I do intend to add more story arcs like the Level 30 and level 50 arcs for the lower level ranges. But it's a bit of a daunting task at the moment. But giving lower levels some content like that where they are partially removed from the open world where they get brutally slayed by high level players is part of the design, but it'll take some time.
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You've improved so much over the years!
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Congratulations to the new Leaf Village Council @Ryutekzu @Jiroubou @Sike You have one week to discuss and announce who will become the new Hokage. Do discuss with the player who will be chosen beforehand to confirm their interest.
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Because that would be really hard to implement. In the distant future, once we release the new client and depreciate the old client, we can consider this along with rewriting the social login system.
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Awesome. I would love to add this but the problem is maintaining it and scaling it to when we have a lot more Kages :p
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Sorry you're not allowed to use items you don't have! Also, if I haven't liked your post it means there's something wrong with your submission.
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Added optional 2FA https://www.ninonline.org/forum/settings/account-security/
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We've had no cases where a person who has gotten hacked did not get hacked because they either shared accounts, gave out their password, tried to sell an account. Yes, our forum software comes with 2FA so that will help with them not getting their passwords changed. I can add that. But it also comes with the new problem of people losing access to their 2FA and in turn their account - we'll have to manually verify people in those cases. I foresee that to be a much more common problem than being hacked.
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No Ninja Window/UI picture, obstructed by rain, cannot be used for winner image No Ninja Window/UI picture, obstructed by rain, cannot be used for winner image No Ninja Window/UI picture, obstructed by rain, cannot be used for winner image These were also disqualified for not following submission guidelines
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No Ninja Window/UI picture, not 1x pixel scale, cannot be used for winner image Not 1x pixel scale (Stretched/skewed), cannot be used for winner image Obstructed by rain, no Ninja window/ui picture, Not 1x pixel scale, cannot be used for winner image Not 1x pixel scale, cannot be used for winner image Obstructed by rain, no Ninja window/ui picture, Not 1x pixel scale, cannot be used for winner image Obstructed by night time, no Ninja window/ui picture, cannot be used for winner image no Ninja window/ui picture, Not 1x pixel scale, cannot be used for winner image Obstructed by night time, no Ninja window/ui picture, Not 1x pixel scale, cannot be used for winner image Obstructed by night time, no Ninja window/ui picture, cannot be used for winner image These were all disqualified for not following the submission rules
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Another posts about instant cast cancels and crowd control.
Ueda replied to topic's Atrane in Discussion
Good discussion. Lots to think about. Thanks for the meta analysis. EDIT: It's a breath of fresh air to see people analyzing the meta in different angles. From the specific angle of instant cast, cast cancels for example. -
1. Confirming an email address isn't a lot of work to do the exact same thing. If someone can propose an actually useful solution, I'd happily try to add it. 2. I want raid points to be able to be stealthily taken. 3. This will be fixed soon.
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Rebalanced Phoenix Fireball Rankings The progression of Burn has been changed from: Burn 1/2/3/1/1/1 to 1/1/2/2/3/3 Bot Test for Tanzaku Slots now warps the player into a death pit when they fail the test. This is to prevent exploiting it to warp back to their hospitals safely.
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Raid reworks Raids now happen in cycles of 4 hours instead of 2 hours. Raid points will disable after 2 hours into the raid cycle. This is so there is time to rest and there is time to enjoy the bonuses you've earned from the raid. Each village has an additional 2 raid points at their guarding locations. This means that each village now has a potential upside of 21% bonus. The downside limit of 5% remains, you cannot lose more than 5% bonus rate.
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https://www.ninonline.org/forum/forums/index/topic/4915-patch-notes/page/31/#comments
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Rebalanced Sensory Technique Please don't blame players asking for the nerf for this change. I've already been thinking of rebalancing for ages, it's just now that it became a prominent discussion topic, and it was a good time to do it. Cooldown time changed from 17/16/15 to 30/29/29 Cast time changed from 1/1/0 to 1/1/1 Range changed from 12/16/20 to 12/12/16 It may be clear from the old progression for each rank that it followed an older balance style where each rank had significant improvements on all areas. Sensory Technique had not been rebalanced with any of the major rebalances since beta stage which is why it was so powerful.
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Leaf village Council Elections RegistrationIf you want to be a candidate for the council, please reply to this post with the account you want to register with.The account has to contain atleast 10,000 ryo and will be deducted as payment for registration.Must be a Leaf ninja of atleast Chunin rank. The registration will end on 14th March 12PM EST.
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Dear Ninja, Just reaching out to anyone interested in taking up an active role in creating a manga based around the history of Nin Online. It would be a paid job, per page/chapter. In terms of art skills, I'm not expecting professional level! I'm more than happy to work with someone who is enthusiastic about it so we can keep it going into the future. You would be working with some direction from me and some writers also from the community. Regards, Ueda
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HITSPARK