Puppet Brigade rework ideas


Sanshouo

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Hello, everyone!

 

This topic was discussed already a few times but I in my opinion PB still needs a proper rework to be objectively competitive vs another orgs (12G and 7SM).

Anticipating some arguments, I have to say that it's not that my opinion is determined by my current membership in PB. Even playing as a rogue I always thought that since the Great Puppet's colliding wave nerf (which indeed was too OP) PB was objectively less attractive and weaker than other orgs considering the stat buff and utility. I will support my opinion with the following analysis.

 

I. Stat buffs

 

1. 12G Waistcloth gives +10 to all stats. For most ninja 3 stats (sometimes 4) are useful which gives +30/+40 stat buff that is used be 12G member.

2. Most of 7Sm swords give +20 stat buff (some swords a lot more).

3. Puppet Coffin gives +15 to fort.

 

To sum up PB has the weakest stat buff. I don't think there is any logical explanation why it should be like that and it definitely should be changed to match the other org's stat buff.

What can be done about this?

This disadvantage is easy to repair. In my opinion Puppet Coffin should give at least +20 to fort. If you consider the buff of 12g Waistcloth or some of the 7SM swords buff it wouldn't be unfair to get the Puppet Coffin buff even higher (i.e. +25/+30 fort).

 

II. Utility

 

1. 12G jutsu is a life-saving instant huge buff to hp. Even though it is only temporary, it's very useful for ninjas to get away from battle situations that would be otherwise impossible to survive.

2. 7SM swords give it's users constant feature that they can use every few seconds through the entire battle without any additional cost.

3. Puppet Coffin gives the ability to summon a Great Puppet that basically is a summon with lower cooldown (30s after puppet dies) and is casting low dmg jutsus. At the end of the day only useful jutsu that Great Puppets casts is Lightning Current but it's very random.

I think we all agree that summons in this game aren't good concerning their AI. They are "stupid", they can be blocked by a tree or other obstacles. The result of this is that Great Puppet in a bigger teamfight dies after few seconds and casting maybe one random jutsu in the air. In addition it's move is so predictable that it's easy to avoid in a smaller fight.

In my opinion PB feature is the least useful compared to other orgs.

 

What can be done about this?

I have to say that - in contrast to stat buffs problem - solution is not easy here.

In my opinion Great Puppet summon idea is a bad one considering summons mechanic in this game.

Good solution might be removing this summon and adding some kind of a PB jutsu with "puppet graphics". It might be offensive or defensive jutsu. Any ideas from the rest of community would be nice here.

My ideas (based on manga/anime; mostly Sasori's and Kankuro's jutsus) are:

1. Puppet Technique: Prosthetic Arm Senbon -  I don't know if it is possible to do but it could be an animation of a puppet appearing for a moment in front of the caster and casting a jutsu similar to explosive kunai.

2. Prepared Puppet: Eight Waves of Needles - animation similar to above but the jutsu could be similar to Kunai Shadow Clone Technique but with bigger damage.

3. Hiruko - caster would hide inside Hiruko-like (the one Sasori was inside of) puppet that would grant him temporary resistance to damage but would be snared at the same time (let's say for like 2-3 seconds).

4. Kuroari - caster would snare or stun an opponent for i.e. 2 seconds by summoning Kuroari (the one that Kankuro used) and do damage to him.

 

I would love to know what you guys (especially GM's) think about this.

 

Finally, I would like to mention that another flaw of the Great Puppet is that it simply looks freaking ugly ;)

 

Thanks for reading this!

Sanshouo

 

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Comparing puppets to other buffs such as 7sm 12g or even akatsuki they look like a joke.


Let's be serious puppets, if they use a jutsu that HIT the opponent, it's a national holiday. (let's not forget this fat art puppets are 3 tile width so 1 tripples rn are crushing them :) )
The stats of the puppet brigade compared to other organizations are +15 to vitality where even anbu gets +30 stats if they only wear a sword, even if we play without it we get exactly the same stats as the puppet brigade +15 meanwhile pb (am I a joke to you?)
7 swords have overpowered auto attacks and or (+20 to stat or +10 to all stats or even + 50 like samehada). 12 diapers have such sustain from their skill that there are no words to describe it, you literally have to kill the guy twice. Not even have to mention + 75 stats for akat :)
A stat boost, at least to even out the stats like +30 fort, is the bare minimum this organization deserves

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If I had the talent and time to draw pixel art sprites for it, I'd do for Kuroari an animation that mimicks this scene here, seems like it could fit nicely in Nin artstyle!
I'll try to do something in my spare time still, but for the more talented artists, please try as well!

Kurohigi_Kiki_Sanpatsu.webp

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