• 1

Rebalancing, Changing and Fixing how Samehada Works Request


TKO

Question



If the sword eats at the opponent's chakra every time it rips into them, I feel like that would be a much better feature for the game and people would be more inclined to desire Samehada. 

 


latestlatest.png.1ae7234888d34fb5b3a856f435b96d00.png 

 

+50 chakra and then providing chakra regeneration on top of that? Wouldn't need this if it was just shredding into people and stealing a percentage of chakra every time. It should absorb chakra up to 100% and every 20% it should grow just a little bit bigger and deal more damage and absorb more chakra with each swing. At 100% it should be able to cut through jutsu. With water users it should glow

unknown.pngExample of shinobi wielding Samehada to cut through fire style.

Every time someone picks up Samehada from a fallen 7SM they should be getting hurt until they can sell it to the shop by a percentage. The Samehada spikes people it doesn't like, recognize or choose to wield it. image.png.9bae0ff485a9014908609e85255984ea.png

I'm not going to sit here and say that Samehada should be buffed any further than this, but it would be nice to at least have weapons that are canon work like they did in the anime.


To anyone who wants to say "no" because of "balance" GIVE UP ON THE BALANCE ARGUMENT. Should be a discussion for admins writing code not players who think they know everything because they play a bit with a 144hz monitor. 

#BuffMistBecauseItsDead
#BuffWoF

  • Like 1
Link to comment
Share on other sites

1 answer to this question

Recommended Posts

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.