Patch Notes 1.6.0


Seth

Recommended Posts

lVsMJvG.png

 

Dear Ninja,

More improvements to the server stability and hopefully finally fixing rollbacks completely. There also has been many changes made to the game and a Halloween Event. In the Leaf Village there are special boxes that were spawned during the Launch Event. These chests contain special items we plan to sell during Beta, and some are just plain awesome and will be earned in the game possibly later! They will only last until midnight tomorrow and spawn every 5 minutes.

  • Fixed Team chat messages to display better.
  • Fixed Team vitals not sending properly in many situations - your health and Chakra would not send at all sometimes when it was modified.
  • Fixed a bug with death where it did not prevent obtaining experience from Team.
  • Updated Team GUI - [TL] was replaced with Captain and player names are drawn based on their name color.
  • Saving is done every 60 seconds instead of every 300 seconds, so if the server does crash it will only roll you back a minute.
  • Fixed issues with saving player data - it sometimes would roll you back by using outdated save data from another server.
  • Rollbacks are gone hopefully now. :)
  • Changed name color for Administrator and Game Master in-game.
  • Increased the experience of all mobs that are trained on.
  • Added a Chest NPC, they do not move and no longer can exploit certain areas that have chests such as hiding in spots NPCs will not move. They also will not level up Jutsus, we've also addressed where guards such as Shizuna can't be used by not completing the tutorial to level up Jutsus.
  • Fixed a major issue with maps that caused corruption.
  • Fixed an issue where the server incorrectly said a Jutsu was on cooldown when it wasn't. Jutsu types such as ranking up a Jutsu and learning a lower rank will always share the same cooldown. Although, in this case, it should not even allow you to learn it.
  • Charging Chakra now sends the update to other Team members.
  • The death timer has been increased to 60 seconds up from 30. This means you can remain dead longer while being revived.
  • Updated the Jutsu tutorial in the starting area. It has more information and should work now. Before it did not work since the change of Jutsu ranking.
  • Explosive Kunai Jutsu has been reworked. It will no longer have an AoE until rank 2, then rank 3 it will have a much larger radius when it hits a target.
  • Fullscreen Mode has been adjusted. It now uses real fullscreen instead of fake fullscreen. We will add support for configuring the two later, but lower resolution is always better for this type of game where it stretches 2D artwork. You must reactivate it in the game - it is set to fake fullscreen until you press the shortcut key again or type the command.
  • Escape key will erase chat text before it will remove your target. It also will no longer process anything else after erasing the chat.
  • Shop right click menu has been fixed, as well as Inventory.
  • Disabled the Account Manager's Reset Character functionality until next patch.
  • Adjusted several messages for consumable items.
  • Increased cooldown for consumable items to 5 seconds up from 3 (many cases 1 or 2 where it gave both health and Chakra), but they will give more health/ChakraExperience consumable items will have a 1 second cooldown though.
  • Consumable items all share the same cooldown now rather than one for health and another for Chakra. Also, all consumable items now give different values, allowing you to use the right consumable item for that specific situation you are in, to get the extra boost you need to stay alive or finish something off.
  • Fixed an issue where shutting down a game server, did not save the player save sometimes.
  • Moved the login process of checking for multiple logins to the Server Select screen. This allows you to log-in to the game from a server that you just left with 0 issues.
  • Changed the name of Leaf Village Weapon Store to Tool Shop.
  • Fixed some glitches with the player right click menu. As a remainder, it will only draw when mouse is held down and not clicked. Releasing the mouse button (right) will not activate a hovered option on purpose.
  • Ping of client is used when seeing if another event chat message is on the way, temporary fix to address issue where players move and then just stuck.
  • Trading has been fixed - since last patch, just wanted to let everyone know and quit telling me it is broken.
  • Fixed Apply Bandages Technique to stack and should no longer glitch when traded.
  • Renamed Hidden Lair to Snake Lair.
  • The door in Snake Lair should require 100 Snake Venom to enter.
  • Fixed bug with right click menu not displaying the right color for players who had PvP Mode on or were a Ninja Killer.
  • Increased server shutdown time to 5 minutes up from 30 seconds.
  • Added more Samurai to Forest Ledge.
  • Got rid of Scroll Boxes outside of Snake Lair.
  • Added more Scroll Boxes inside of Snake Lair.
  • Agility increases cast speed.
  • Misc. changes and improvements.

 

We are aware of Clone bug and many other problems such as Team GUI glitching out - as well as healing Jutsus not leveling when used on other players. Wait til next patch!

 

Regards,
Seth

Edited by Seth
  • Like 8
Link to comment
Share on other sites

The Event will be over when the server comes back online, it wasn't working out that great and people got enough of the items already in the time the server was up. Going to do another quick update and bring the server back online. The hotfixes will be provided as a 1.6.1 update.

Link to comment
Share on other sites

Sweet update. Wish I got to play and get some items but oh well. Can't wait to play. Now with Agility working, need to think of a new build.

Thanks, we're going to improve Reset Character next patch to keep your items, just reset Jutsus, level, stats, and Mastery. :)

  • Like 2
Link to comment
Share on other sites

The Event will be over when the server comes back online, it wasn't working out that great and people got enough of the items already in the time the server was up. Going to do another quick update and bring the server back online. The hotfixes will be provided as a 1.6.1 update.

Now that's sad. < _< due to all the crashes I keept rollbacking. So in the end all I gained from the Events was gone with the next Login e-e~

Thanks for the try tho ._.

Link to comment
Share on other sites

It is kind of unheard of that the game servers are off after a patch, then following another patch they are still off. It is just a point in the game's development cycle that causes this to happen. It won't be like this forever, we're learning fast and improving the game code to work under high loads of pressure.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.