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Here are the list of bugs that have been reported before but not worked on since one year of beta gameplay.

Bug 1 - If you're running diagonally and if your opponent is running diagonally, and if you get shot a jutsu like earth spikes / fire walls/ water bullets / vacuum palms etc. your sub will break, you will be put in front of your opponent and take damage.

Bug 2 - If you cast Firewall while moving diagonally, it will have a + shaped hitbox instead of a straight | line.

Annoyance 3 (not a bug but very annoying feature due to self-stun applied by the system to prevent rubberband) - When your opponent cast mud river and you try to move around to respond, you will be put in a self-stun due to knockback which applies rubberband.

 

If you have any pvp bug to report that you know of, please do. Make NiN at least a bit better place.

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1. Sometimes when you knock back your enemy with a fan or wind mask while they are using a cast time jutsu the jutsu will still go off even though you knocked them back during it...

2. Fire Dragon has no selfstun when the second part of the jutsu hits (this often happens close range), makes no sense to me since the jutsu is 3 tiles while a jutsu like vacuum sphere is 1 tile and has selfstun even after all vacuums hit...

3. Movement speed is tied to FPS. Some players run faster than others...

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Pretty sure they already know, but once you face a person/mob/wall, and throw a projectile, it will sometimes fly off to the side. Very annoying when you're trying to get your senbons to stun a person. :)

Felt like it had to be mentioned just in case. Sorry because it's probably old news. :P 

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If you move in diagonal while casting hidden exp tag or bear trap it will be displaced either above or below you and not where you are facing.

Tags/Traps are still bugged and remain visible sometimes even when you re-log and still appear randomly at other maps where you havent placed any.

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  • 2 weeks later...
On 8/27/2018 at 2:16 PM, BK 201 said:

Here are the list of bugs that have been reported before but not worked on since one year of beta gameplay.

Bug 1 - If you're running diagonally and if your opponent is running diagonally, and if you get shot a jutsu like earth spikes / fire walls/ water bullets / vacuum palms etc. your sub will break, you will be put in front of your opponent and take damage.

Here's a video of this bug in action. It's devastating when it happens to you against an Earth user because they can usually follow it up with huge combos.

 

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