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Everything posted by Slifer
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Re-add Event HQ from the closed beta
Slifer replied to question's Itachi Uchiha in Suggestions (Old)
Agreed. This would bring so many people back too I think. It's what most people play for. -
How to deal with Toxic Players Guide ( For Newbies )
Slifer replied to question's nagamushi-OLD-2025 in Suggestions (Old)
Complete 180 arc eh -
The leader of the orgs or kage can institute these things.
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pls shift gf's power away from the unavoidable combo
Slifer replied to question's Rumaki in Suggestions (Old)
Twin lion fist would be cool af -
This is really a fantastic idea. I'd actually grind
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Can someone please explain this to me? I am very confused
Slifer replied to topic's nagamushi-OLD-2025 in Chit-chat
You're stinky -
Can someone please explain this to me? I am very confused
Slifer replied to topic's nagamushi-OLD-2025 in Chit-chat
You got pushed and it's funny teehee -
Has BI time been reduced or am I having more fun doing other things?
Slifer replied to topic's Edward EIric in Discussion
Soon you will learn that doing anything else while playing nin makes the entire game more fun as well, not just passing bi time. -
They are all underwhelming and look gross. It is not even worth the cast time.
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The mastery has a combo that cannot be dodged with no way to punish it, that cancels, knocks back, and stuns. If you have no feelings towards other human beings, you can run away from someone until you are able to spam this combo over and over with zero way for the other player to do something.
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can we revert the org, login and filter system please
Slifer replied to topic's Bogdan in Discussion
New login is tedious. -
It is more difficult yes, but it's still a thing that can happen.
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So give 6 seconds to have it be disrupted at any point during that time? No thank you.
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Asmr videos. It's the only way to keep the salt from overflowing
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Honestly I think it's a kinda cool idea, but ultimately I don't think it is right for nin. It's not too terribly difficult to melee someone at the same time they melee you and melees are an important part of wm and tai. They are meant to be suffocating to other styles. It would me a massive unbalance and nerf to give everyone else this way of shutting down the melee masteries.
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Take the boat to cross the ocean. Then go left. Go all the way across the mountain, you'll then be in a small forest map with more bears. Go to the other side and go up. Now you're in a map with spiders. Go straight up from here and you will run into leaf village. It is not safe territory. You will be attacked if spotted, and the chance of attack increases as you get closer. When you get to the village, you'll want to use your cloak to go past their gates to avoid their NPC jonin. Good luck.
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I haven't given this much thought, but basically an rp-esque mission available to ninja at the level cap once every day. So just update it to increase with new level caps. Make the reward for completion like 500 ryo or something. The mission would be to help a lowbie with a mission of their own. Idk how youd enforce it. Maybe only kage can give a token required to turn it in and all participating parties have to vouch for doing the mission in the spirit of rp.
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If people want to do the art for the prize, what is the issue? No one is being forced or tricked. They know what their time is worth, and whether or not they want to participate.
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It is very rare that puppets cast their water jutsu, and the fact that the guy got hit with it right when it spawned is honestly just bad luck. Puppets 90% of the time are just slowly moving around doing melee if you get close. When you're facing many pb ninja, then yeah its gonna be overwhelming. Fighting any group of ninja is overwhelming. If you have equal numbers, it's not just a wash. One way you can deal with it is stay away from their puppets and punish them for getting too far from their puppets. For pb ninja, if you are out with even just one other pb ninja, it is easy to lose track of who's puppet is alive. Let alone the entire squad. If you go to respawn your puppet while it's still alive, it freezes and does nothing. It may seem as easy as just "keep spam puppet and you win." It's not. It's far from that.
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To make this work, puppets gotta be way more tanky. Like, way more. Way way more tanky. If they keep the same health, it's not even a buff at that point.
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There is no reason to nerf the puppets. They should be able to turn the tide of a 2v1 with filthy pipe abusing wms
HITSPARK