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Showing content with the highest reputation on 06/12/2021 in all areas

  1. Sup. Knowing that 1 : many clans are involved in their roleplay and some others do not have enough members to apply 2 : A lot of clans are working on additional new outfits 3 : Some unofficial organizations have become notorious in the history of the game I suggest this if possible : First, it would be necessary to formalize the status of clan leader, which would be assigned by the kage at the request of the members of the clan. Then, Ueda could create a page like "clan submission" where the different clans could propose their ideas of sub-organizations (of course related to their clans) These organizations would have 10 members and would be chosen by their respective leaders. They would have their own uniforms (made by players or artists), which would cost the same as Anbu uniforms. The clan leader does not have to be part of the organization, but he can. (So as not to make them more efficient or equal to anbu etc ... they will not have weapons or buff)
    4 points
  2. Just making a post here because YouTube recommended me our own Nin Online soundtrack. I've been reminded recently of the amount of money spent to create original music in the early development days, when the game was burning through my savings and freelance earnings. When I had to survive on bread and milk and instant noodles for months on end because I had nothing left for myself and I don't come from a wealthy family. Every cent donated throughout the development period was also given to freelancers and others to draw art, make music, code and to draw promotional artwork that we still use till today. In the last week I streamed playing games made by others that had stolen Nin Online's original Art and UI. It really got me thinking, why go through all the work of actually being the one to create things when others just out right steal what you've invested your time and money into. I don't really talk about the struggles of development in 2013 leading up till beta because I usually can reason with myself that those sacrifices were necessary. But when people show me otherwise, that they can make money off my work without repercussion, I start to doubt myself and regret putting myself through so much hardship. But then I was serenaded by Sand Canyons by @Afilion The hopeful tune really gave me the lift out of the dumps that I needed. The reason why I couldn't copy someone else's work in 2013, as an 18 year old kid was because there was nobody to copy. There was no game like Nin Online yet. The community here is great, I can tell everyone appreciates the efforts put in by everyone who has played a part in making Nin Online. When I asked on Discord for people to help bring attention to the fact a game a youtuber had made a video on had stolen art from us, everyone came together to attempt to help. It might or might not pay off and Nin Online might get the attention that game garnered off our team's work. But at the end of the day, I'm just glad we have a supportive community of players who just want to play a good nar Ninja game. Anyway, this is not really a dev log, more like a rant. There's so much happening and coming for Nin Online that I'm honestly so excited. Hope everyone's been doing well in this pandemic!
    1 point
  3. It’s kind of disappointing to see that some people still live in this twisted reality where Leaf is packed to the brim with people and the village leaders can whip out 15+ shinobi any time of the day to raid, counter-raid or hunt. It’s a ridiculous straw-man argument used whenever Leaf wants to have something done about either their passive, a new weapon or a bug that provides enemy nin an unfair advantage over the villagers. Truth is that, like @LionGod said, Leaf does not have that many players who are over 50 and are active on the daily, and our main numbers usually consist of new players who either: a) get bored of the game not meeting their expectations and leave b) go rogue c) reach lvl. 30 to finish the Land of Toads arc, then get bored of the dailies and the grind and quit Despite our best efforts to keep new players in the loop, only a minuscule amount of these people make it to lvl. 50 and join the raids/ counter-raids, yet people see 5 lowbies grinding wolves and 3 lvl 50+ afking in square as “numbers”. Believe it or not there are times when Leaf is a dead village too, and players have things to do irl, which shows whenever there’s like 3-4 active people on bi fighting a small group of pipe or fan users in the village for hours on end, because the others just can’t log despite seeing the ping due to either work, school or other irl obligations. Yet some people think of Leaf as this ever-so-powerful, dominating village which can conjure people out of thin air because all the other villages say so apparently and that somehow makes it true. In all honesty if we would want to ride the ‘...but Leaf has numbers’ wave, then we wouldn’t be asking for a new weapon, but rather petitioning staff to fix and re-add the Shadow clone jutsu (it is a Leaf Hidden Technique after all RP-wise) as a Leaf exclusive just so that we could in-fact conjure up people from thin air as many other villages seem to claim. This being said, while we could pay more attention to our lowbies, I think that ‘Leaf having numbers’ has become a pretty irrelevant argument by now and people who use it to be counter-productive in discussions would be better off not saying anything at all. But since I’m in no position to tell anyone here what to do, I’ll just say that these arguments don’t hold much substance and are only proof of your ignorance and bias.
    1 point
  4. here's how to get leaf a weapon -get a job -get money -get some more money -pay a pixel artist to make you 6 jutsus of Super beast scroll - pay them some more for the weapon n animation - bribe rory to replace gf with Super beast style - give rory some more money to delete all gf files cuz that sht be toxic even if its not in the game
    1 point
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