R a y l e i g h

Silver Ninja
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Everything posted by R a y l e i g h

  1. Imagine the thrill in my head going "the flap" when seeing an e-mail that this topic has been replied to.
  2. Oh really man, you don't say.. reviving a post from 2021
  3. My demands: 1. a server that wipes approx every year. 2. exp rate which you have with the blessing, and of course the real blessing will be 1.5x that 3. flap your crazy drop rates, give me a task but respect my time. 4. yes, allow multiclienting, flap trying to stop people from using workarounds, they will hunt if they have people and time. My life: I have work from 8-17 to support my family. What is left of my time, I have to keep my apartment clean, I have to cook, I have to workout. My wife requires my attention, I have school on the side of my job. There is a small window in which I can play a little or do some me time, entertainment, I sure as heck won't come here even though I'd wish to, it simply is not fun or respecting the little time I've got. I'd rather play something fun that is actually rewarding. Now you may come in with the, oh Nin is hardcore blablabla... That's an outdated view, give me a fun flaping game and I'll play it, and so will others.
  4. It would make it easier for the person with limited time, sure. It would also make it seem like there's more players online, lol. Has the game really come to this point it would have to use these measures? A polished bug free game which runs smooth is much appreciated, but it also has to be fun. A dude like me will rather play a unpolished piece of shit running around in Kyuubi mode while using Cursed Seal rasenganing the shit out of everyone in my way while burning the world down with my amaterasu,
  5. You need to download the whole SDK instead of the Core https://dotnet.microsoft.com/en-us/download/dotnet/6.0 Man, I don't even play Nin, but the community doesn't even bother to help these dudes lol
  6. OG narutards who participated in the Golden Era of BYOND when Shippuuden just released have become old. The numbers don't lie, the wave passed a long time ago. Back then I'd play the crappiest BYOND game out there as long as it was Naruto. There is a key, but the lock refuses to witness it so the water became stagnant.
  7. I understand you would like to cheat in the casino, as many people do, but this is not a moral, nor the right thing to do in the eyes of God. Today, in a few hours I shall pray for all of your souls who have been gambling and cheating in the casino. Satan is controlling you guys and this needs to stop right now.
  8. My armpits smell like cheese

  9. Hey, how about we make it so that it authorizes for a period of 4 hours or so instead of having to constantly press the authorize button in that pop up window each time. And if you wanna switch accounts, you can just log out in the browser ykno But yeah, I'm feelin like this process could be alot quicker, some other games got it like this too if you auth with google, it just does the thing by itself pretty much
  10. I have turned in two toad quests with no bless and it flaping hurts because it automatically completes the damn quest without your input at least let us say that "Hello Mr. Ribbit, "I did the thing." in dialogue so if you wanna talk with the NPC or something it doesn't jump to the assumption cause who in the flap wants to complete a mission without bless, it needs at least some dialogue wether you wanna tell the NPC that you have done it or not. Because 120 000 * 1.5 is 180 000 = 60 000 exp I lost cause I was looking for another quest to do while I planned to wait for a bless. Same thing for the mission NPC I guess Yes I am frustrated while writing this, yes I do feel like a dumbass for losing exp twice like this, but guys like me is why they put safety mechanisms on guns LITERALLY ME: *Logs*, "Ooo, I'll talk with this toad", BAM, Mission COmPleTeD - FUUuUUuuUuUuuUCK
  11. I agree, it would be nice to know how long it is lasting because you can utilize your ninja skills to their full potential, without having to play roulette with the maplock when it's time to be escaping.
  12. IMO bushes shouldn't be impassable anyway, these kind of objects should slow you at most, an impassable bush should be one that has someone in it haha
  13. Actually I see that bushes can be added absolutely everywhere, that's why I made this suggestion, so I don't kind of get how you don't see there being space. ? I do like Maj's idea of transforming into inanimate objects, but if there isn't any bushes and such to begin with in the first place, everyone would know that this particular bush doesn't belong yaknow Katon-flap-off-no-jutsu
  14. I think this could go funny with my hide suggestion lol, "Hey, I don't remember there being a bush over here!"
  15. 1. Add bushes everywhere on the map, big rocks in the desert instead of bushes. 2. Player hits Z on a bush and it will hide the player under the bush. 3. Make bushes or rocks that are used for hiding shake every 30 seconds or so. 4. ??? 5. Profit.
  16. I agree with the two posts above, plus the connections to do stuff together often come near the end game instead of the start, so like as a newbie you can get to 50 without ever knowing about these bosses existing, the people grinding them right now are old players using alts.
  17. Perhaps release a level 50 to 60 version of the boss with a less drop rate than the level 40 one. So it remains beneficial to do it at the low level, but is not cut out content from the higher level people, for me this was cut out content as well cause I was too high leveled to ever do it.
  18. I like this idea, definitely something to progress towards to.
  19. ...Alright, imagine you and the boys were out hunting, suddenly Akatsuki, ringed and all ambush you with overwhelming power. You're now transported back to the hospital, and have been rewarded with the battle injuries debuff... Only this time it works a little different. (Only once per death) Staying in a hospital bed for 1 minute (example), would lower the BI timer by a generous 30 seconds (example). Take note the debuff timer is vanilla, it will still be counting down like usual. The engagement here is roleplaying resting in a bed like anyone injured really should. A medic if present in the hospital will be able to perform treatment on a ninja reducing their BI timer by 30 seconds (example) the conditions are these; The ninja who is being treated must be in a bed. Treatment can be performed only once per ninja. If the ninja was already treated, another medic cant treat him to even more reduce the timer. Treatment technique has a cooldown of 3 minutes (example) can be more to encourage there to be more medics working. Treatment is a utility technique just like the Military Police Force has a jailing technique. I suggest creating a official medic organization for this, medics who wish to perform treatment would have to learn it by roleplaying with senior medics who then award them a certificate in the end which can be turned in for the technique. (Very relatable to the RP mission system, also gives it more depth like how you learned to treat people.) Optional addition would be that the treatment technique is level-able which would make it so that the higher your level in it, the more seconds you'll be able to remove from the BI timer. Here the engagement of course is actual medics helping ninjas in the hospital. You are hurt, resting in the bed, medic-san comes and helps you heal quicker by doing what she does best. (Presses a key to reduce your BI by 30 seconds) Going inside the SPA in any village launches the "Relaxed" buff which every 10 seconds (example) removes 5 seconds (example) off your battle injuries. A SPA must be added also to Takumi for this to be fair, but I'd give them like a sauna or something lol) So you rested in the bed, had a medic treat you, now you're on your feet but not quite feeling OK yet, so you go to the SPA and chill out with the boys planning revenge on the Akatsuki while relaxing, healing your wounds in the nice warm water (or whatever the special thing there is xD) Goal of this suggestion, breathe life into the battle injuries system, make it a thing where players engage with each other, just imagine how popular SPA's will become. It will make the mission harder, but it will be worth it. (Perhaps buff mission exp for visiting foreign SPA lateron)
  20. Give it an incorrect answer and get a free teleport back to your village hospital without any battle injuries. Ways it is exploited: 1. Imagine being from sand/mist having docs mission, you successfully got the docs, do you take the long road back? - No. You take the shorter and safer road and lie to the bot test at the casino, getting a TP without BI back to your hosp. This example goes with any mission that does not allow you to die to complete it. 2. Raiding Leaf, you do a raid and now it's time to go, do you take the short safe road or the long potentially dangerous road? Na you pull the lever a few times and back at your village you are! Anyone being chased in the territory can just run and get a teleport back to their hospital. Solution Make it give battle injuries and fail the mission.