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Showing content with the highest reputation on 08/26/2021 in all areas

  1. ERP shouldn't be allowed on a game where 13+ yr olds can do it. If saying curse words like pussy and phrases like "run pussy, you fight like some b*tch", etc. can get me banned. ERP should be outlawed. Pls upvote.
    10 points
  2. BEFORE READING BE REMINDED THAT THESE ARE IDEAS AND SUGGESTIONS, YOU MAY ADD ONTO THESE THINGS OR GIVE NEW IDEAS/SUGGESTIONS IN THIS THREAD, IF YOU DO NOT AGREE WITH ANYTHING WRITTEN BELOW THAT IS FINE, THIS IS WHY I WANT TO HEAR MORE IDEAS AND SUGGESTIONS FROM THE COMMUNITY. So i've been having a few ideas with Organizations as a whole and really other things, There's a LOT that could be done with Akatsuki, Especially really cool stuff, so basically what would you guys think of the 9 Akatsukis having specs by this i mean 1 Akatsuki member will be chosen to have a specific Spec, could be Deidara, you will be chosen to be Deidara and you will have up to 3 jutsus (just throwing random numbers out there the amount of jutsus is not up for me to decide) Jutsus will be decided by the community or staffs i am just giving ideas as i said before, Shurikens could transform into Deidara's birds that blows up when connected does maybe 30 DMG and burns for 6-8 seconds you get the point there's a whole bunch of stuff you can go through, Hidan's scythe could be locked to ONE akatsuki member that has Hidan's specs, the list goes. on just think about the unique stuff that could be done with plenty of things in game although i do understand that things will take time and there are other things to be worried about as of now and making new jutsus just for akatsuki will take some time, it would be cool to see in the future This does not only have to be with Akatsuki there could also be tournaments to pick who could have let's say Orochimaru Specs Kabuto And the list goes on. Question 1. Well wouldn't Akatsuki with the ring buff and specs be a bit too broken? Yes, but this could all be reworked the stats could be nerfed with added Specs Question 2. Do you keep these specs for ever? No, This will simply be like any other Term 6 months tops and a new player will be Chosen through Staff or Tournaments I will be updating this thread with more examples that will include Gifs and Jutsu ideas for certain specs, but first i would like to hear from the community.
    4 points
  3. Pretty much title. Bosses are pretty difficult already, it could be nice to know how much more progress you need before killing it.
    3 points
  4. As the title says its another suggestion for gentle fist. Currently people are upset with the way you can flicker combo with gentle fist then follow up with another jutsu from your 2nd mastery whether it's an element or something else. So i will suggest several different changes for some of the jutsus. Mountain Crusher: When hit with this increase the knockback range it does to give people time to avoid any jutsu that is followed up after landing it. Lower Mountain crusher's damage and give it a silencing ability that silences for 2 seconds. Instant Cast 16 Palms: Give 16 palms the ability to silence it's opponent for more time depending on level of the jutsu and let it keep its current chakra sap ability. Raise the cooldown and chakra cost of this skill if this is done. Change it's cast time to 2>1>1 depending on level Vacuum Palms: Give vacuum palms slightly more range, reduce the damage slightly, keep its cast time 1 second and allow it to knockback as it definition says. Keep range as it is, reduce damage slightly, allow it to knockback and its cast time should be 1>1>Instant depending on level Palm Bottom: Remove Palm Bottom's stun and turn it into a silence instead of a 1 second stun let it be a 1 second silence. Lower the skill's damage in return. Instant cast These are just some suggestions dont bash me but instead come up with some decent suggestions to make this mastery better overall instead of just nerfing 1 set thing in it's kit. Currently the flicker combo is all GF really has to offer that's worth it. The kit overall needs a revamp... Gentle Fist should be more about utility/sustainability with moderate damage. More Chakra Sapping and Silences should be the way gentle fist should be. Overall I suggest toning down Gentle Fist damage and removing some of the stuns and making them into silences. This will make it a more fun mastery and will add a little uniqueness to it's KIT
    3 points
  5. A while back in the past I remember asking Rory at one point if medical corps in each village would get a boost similar to how 12g, anbu, 7sm, and so on have respected boost and his answer was Yes. I cant reveal the proof as it is a discord DM and breaks privacy act. If Medical Corps will offer something I thought it would be something incorporated into their current outfits or something that's in game. A specific part of the Medical Corps outfits that you get from the Medical Npcs in each village 1 of the pieces will have a specific boost for the org. This item can only be worn by members of the medical corps and if you leave the village or the org you can not wear the item and it will auto un-equip if already on. It would be something similar to how this is Thoughts?
    2 points
  6. I'm pretty new to the game so apologies if this has been suggested before. It would be cool if there was a daily prize wheel or daily login random item. It doesn't have to be anything big, 50 ryo, 10 senbon etc. It would add a cool element for loyal players. It might not be technically possible but just a thought
    2 points
  7. GF = Gentle Fist (if it wasn't made clear) The community has expressed frustration on fighting the GF mastery multiple times and I'm sure this isn't the first (or the last) post about this. This is however a suggestion offered more as a 'quick fix' that would require minimal work, rather than a complete rework of the class. I'll explain in my opinion why this mastery is so frustrating and unbalanced. The combo below is the one I'm using as reference as it's where the frustration lies: GF combo: Flicker -> Palm Bottom -> Mountain Crusher -> Any follow-up Any flicker combo in the game has one of the two characteristics: Undodgeable: Jutsu combos like Flicker -> Windclaw for example (before you disagree, yes this can be hard punished, ask any wind user who has fought me) Unpunishable: Jutsu combos like Flicker -> Fan 3 tile tornado, or Flicker -> poison scalpel The gentle fist combo mentioned above has both of these characteristics. It is both undodgeable AND unpunishable and is the only combo in the game to have these characteristics. While you may argue 'this is why GF is special' the scaling of damage on the combo with both these characteristics offers an advantage no other mastery even comes close to, which is why it's considered so unbalanced. Proposed solution: Remove just one of these characteristics (not completely, you would still keep the undodgeable combo, just reduce the damage on it). My suggestion to do this is by changing the hitbox of the Palm bottom skill. Currently Palm bottom has the following hitbox: The reason this is undodgeable with flicker (as apposed to something like flicker -> tornado) is due to the hitbox of tiles 1 and 5. My suggested change of the hitbox is as follows: Conclusion I want this to be a fix that is agreeable with current GF players. The playstyle would still be the same, it would just add more opportunities to play the class well as skilled players would still be able to time their flicker to land more damage on their combo, and the overall combo after flicker would still be undodgable, just do less damage. This would open up opportunities for counterplay through good movement and also add for more opportunities to showcase skill on the class. As this is a suggestion, please keep replies on topic.
    1 point
  8. Hello Nin Online community, today my suggestion will revolve around the Medical Corps and how to fix the inactiveness. First, I will list the 3 major reasons why nobody wants to join the Medical Organizations on Nin Online. 1. There is no benefit. 2. It is cosmetic based and you don't have to be apart of the Organization to wear the Medical Cosmetics. 3. You can just be a medic and help people without being in the Medical Organization. There is a solution to all three! 1. Give the Medical Organizations in each village an Area of Effect Healing Technique. Let's try this! Let's call the jutsu... Hands of Healing and let's make it a Tier 3. From that point forward, let's apply the template of Earth Prison and Great Earth Prison to the Hands of Healing move, but let's change it up a bit. Let's give it 7 levels. Level 1 - all within 4 tiles get healed. Level 2 - shorten cd by 1 Level 3 - shorten chakra cost by 1 Level 4 - All within 5 tiles get healed Level 5 - shorten cd by 1 Level 6 - Shorten chakra cost by 1 Level 7 - All within 8 tiles get healed Let's make it so that when you activate the jutsu, you can only stand in one area. For the icon for when it heals others, you can just use the Akatsuki aura and make it lime green. @Artists Any suggestions on how to improve the idea will be welcomed, otherwise all irrelevant posts below will be in violation of the Terms of Service. Thank you for your time.
    1 point
  9. I like the idea but since buff doesn't change the heal it is better it gets a regen chak and life similar to a shiro and a bone regen per sec
    1 point
  10. This belongs in the issue tracker
    1 point
  11. Since people are often talking about nerfing/reworking this mastery I thought I'd give my input on what I think could be a good change for the mastery. Most people have an issue with the fact that even though you use Sub, a portion of the Flicker combo from Gentle Fist still goes through. A good way to change this would be to give Mountain Crusher a cast time but in return make Vacuum Palm instant cast. This makes it so that when someone Subs Palm Bottom you are not able to instantly combo in another jutsu like you can with Mountain Crusher since it is a homing, but it still allows you to Flicker combo normally if your Palm Bottom does land. It would also shift Gentle Fist into requiring more aim as a mastery since your main jutsu would become Vacuum Palm which is a projectile. A big downside of this is that Gentle Fist would only have 1 instant cast CC so it would become fairly risky to Flicker combo, but I think that instant Vacuum Palm would lead to more fun gameplay for the mastery.
    1 point
  12. Yea i think the bug of jonins following friendly ninjas is a different bug than the one this thread is talking about though
    1 point
  13. Admiral Mitsuhide - Decreased aggro range from 14 to 8 - Aggro no longer takes place when attacked - Balanced the damage output General Nobu - Decreased aggro range from 14 to 8 - Aggro no longer takes place when attacked - Balanced the damage output Koitaru - Aggro no longer takes place when attacked Addressed the Rev/Aggro Exploit for these bosses (More boss related balances to come...) Bubble Clone can now properly use Bubble Traps LMPF Shop is usable again
    1 point
  14. I actually disagree with this concept, I think there is a place in RP for some massive army of criminals with their own sets of leaders and rules. Completely built by the players. When it comes to balance it shouldn't matter, villages already have this luxury of not worrying about dealing damage to each other. Obviously if this change was made, more war zone maps and different routes could be added into the game to limit massive armies being the only viable option of open world pvp.
    1 point
  15. Tbh GF is meant to dominate 1v1s. A nerf like this would make people with higher ping suffer. If there is to be a nerf a buff should be implemented on other jutsus.
    1 point
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