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Showing content with the highest reputation on 01/21/2021 in all areas

  1. Dear Ninja, I've taken on a project that I'm excited to finally say, is finished! Since Mist Villages implementation its been an uphill battle to maintain it and iron out the creases, but through all of the updates and forums posts we're here today with a better Nin and better Mist Village for it. Now, there's an aspect to NinOnline that most time's go unnoticed after a while but still play a critical part to the player's experience as a whole, and that aspect is undoubtedly NinOnline's Music/Soundtrack. Which brings me back to the project I've undertaken! Mist Village Soundtrack The key points of this project were the following No live drum kits A sense of motion and feeling in each song Catchy and subliminal runs Sections of three (Rule of 3's) Nin style music Let me run you through how this will play out but first a warning. WARNNING: Don't listen if you wish to wait and experience it for yourself In-Game. In the beginning there was only silence... Erox said onto them... "LET THERE BE MUSIC!" (Listen with each section as you read) Mist Village Maps: Mist Village, Indoor Market, Mist Bounty House. Notes: The focal point of this track is to make the village sound alive and feel like you're a part of a bigger community! all hearts can beat as one. Mist Village.mp4 Misty Conflict Maps: Mist Village Entrance, Slight Slope, 3 Way Road Split. Notes: The song uses the natural tones and sounds giving the sense of wonder or adventure, now imagine you're taking your first steps outside of the village. Misty Conflict.mp4 Misty Tension Maps: Misty Hides, Bamboo Forest, Bloody Pond. Notes: You're battle hardened and ready for duty be it Boars, Giant Ants or even that damn Tanuki! Either way you're ready for any outcome. Misty Tension.mp4 Misty Flows Maps: Big Slope, By The River, Land of Water Port. Notes: Your first real challenge await you in these maps whither its the grind or enemies, you can hear the river bed waiting to be moved around you! Misty Flows.mp4 Mist Divided Maps: Across the Sea (Boat), All Sea Maps. Notes: Its time for your real first journey out of the Land of Water, will you run across the Sea knowing full well the dangers ahead or will you ride a vessel, Either way it will be a long journey to the other side. Mist Divided.mp4 Thank you for allowing me to put my mark in NinOnline I do hope this enhances your experience playing and creating your very own world in something we all love! With love Erox~
    14 points
  2. 3 points
  3. Finally got 50 mayn, I'm a big kid nuw
    2 points
  4. Yamikami goes Tai -> Suggestion for tai Yami goes light -> More cast time please Rory Yamikami goes GF -> GF is hard mastery Yamikami goes Sand -> Puppet suggestion Yamikami goes Akat -> Akat passive suggestion What is next! But seriously, official organizations already have overwhelming buffs, (beside 12G), so adding a passive would make it pretty cancer and more annoying to be honest. If a passive is to be added, the buffs should be toned down
    2 points
  5. I came up with some ideas for passives that I think would be pretty cool to have and give more value to offical Orgs. These passives would only be active when a member of the Org has their buff equipped. Akatsuki - passive: Soul Stealer - enemies that u down in combat with a ring equipped are instantly teleported to the hospital, meaning they cannot be revived. 12 Guardians - passive: Guardian's Fortitude - every 20 seconds in combat with a waistcloth equipped gain a shield that absorbs the next hit u take (would look like the shield u get from reviving). Puppet Brigade - passive: Puppet Body - when your puppet dies it drops a puppet part which can be consumed to restore a small amount of health. (2% of your HP or just flat 25 HP) 7 Swordsmen - passive: Hidden Mist - while you have a 7SM sword equipped your cloak cannot be seen or broken by casting jutsu, but it only lasts for 4 seconds. ANBU - passive: Assassin - while you have an ANBU weapon equipped your STR increases your attack and cast speed.
    1 point
  6. Amazing work, digging the mist divided track.
    1 point
  7. Insane work from erox, props to this man
    1 point
  8. 1 point
  9. For all who want to unlock the land of iron tower i made a video on all the missions and what the tower look from the inside .If you have any questions you can ask here ?
    1 point
  10. This topic is making Nin a worse place by existing.
    1 point
  11. As a man who's been Masterless for most of his time, and who's one of the first reasons to why he even started playing Fuuma mastery, was also because he was waiting for advanced, I can say that for a while now I've been leaning more towards not giving Mastery resets, since it sounds ridiculous, and essentially giving you the option of "creating a whole new character" and dumping the other masteries. But as I was reading all of your discussions, I've come to realize that there is truth in what you guys said, no one should wait years and hold on choosing his masteries, and all the work that you've put to your character should not be gone just because you need to reset to get the advanced masteries, and while I still feel like "you guys did knew what you were getting into or not (Choosing a mastery is impactful and needed to be mindful of)", perhaps it would be better to give everyone a mastery reset. And for those who feel like some of the specific masteries do not deserve a mastery reset, Konahri's suggestion is a very good way of with dealing that, regardless of your masteries you'll need to earn it like everyone else. (And for those who're wondering, No, I'm not gonna choose a mastery after masteries advanced are out) LOL #NerfFuuma
    1 point
  12. Repost from my Original Post. Please create a small icon to sit next to our hotbar that’s transparent that represents a ninja running or walking so we are able to know if we are in either mode. Considering theres so many new updates being pushed with the new client I figured this would be a good addition to it. Many of times I’ve went semi-afk and come back mid regen not remembering if I’m in run mode or walking. Just don’t move and wait you say? Not always optimal when you’re in a DZ or trying to find cover. Please @Ueda consider this QoL idea!
    1 point
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