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Showing content with the highest reputation on 05/03/2019 in all areas

  1. This thread is for players to submit their existing player-made RP clans to be considered to be made permanent families of their village. Our priority is to allow people to continue their legacy and the impact they've made in our Ninja World into actual gameplay content. This is the evolution of your clan from RP-only to actual gameplay mechanics. However, there are a lot we have to consider in regards to names, for example - it has to not be used in the Naruto series. It has to have good meaning and be a japanese word to be lore-friendly and the name of the clan will impact the abilities and clothing they get in the future. Submit your village, your existing clan names (or new clan ideas) and tell us about your existing activity in-game, what you symbol is (if any), what your ideas for clothing are and just any information you have. If a clan is added, it's name will become permanent and it will become a clan open to all new players in character creation. Reply in this topic!
    1 point
  2. I understand the design philosophy behind the game, and it is one you will not encounter in modern day MMO's because they prioritize membership over anything else. When everything is driven by membership, everything becomes about accessibility. I appreciate the mentality you have, but I think Nin suffers from a theory vs. practice issue. This isn't something that is easily solved either. In theory what you've described is how things should play out. There should be a more varied sense of things, but theory rarely calculates for how people will play the game out. Things like village population, off/peak hours, mission randomness, PvP in general, etc account largely for the pacing of the game for many. If you are leaf, invading another village for missions is probably easier. If your hours in-game vary, your entire set of interactions change. If you roll 2 out of 3 "bad" missions for 2-3 days straight you might feel less inclined to continue. If you die repeatedly to lvl 50's you might feel more inclined to rush to 50 because strength is simply tied to a higher level. There is no easy answer to any of these questions because it's just the reality of things. Could RP be more present at earlier levels? Possibly. Could events be more RP related than strictly PvP? Maybe. I sadly fall into the category of not having a ton of time to dedicate to the game anymore, so it's hard to effectively provide solutions that even apply. I appreciate the post and continued interaction.
    1 point
  3. Temporary fix - Daily reset scrolls didn't work previously, but it's temporary fixed but it only resets you to having 2 more dailies, not 3. Proper fix will come in the coming days or weeks. Fixed Hawk Summoning Contract not working for Sand Missing Ninja.
    1 point
  4. What unique history? Everyone does the same thing atm, lmao. Now this part... Yikes. The first one, is not how it's done. It's Log in -> Dailies -> Grind for a few hours -> Get bored and PvP or sit in leaf square. Your 2nd part is basically a full life of a Ninja and not a single day. Your theory is good, but it doesn't work. I think you should research a bit more on what people actually do, vs what you want them to do. All in all, good post though.
    1 point
  5. Fixed Barrier Tag description
    1 point
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