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Showing content with the highest reputation on 04/22/2019 in all areas

  1. Added Sasayaki Clan House (WIP)
    4 points
  2. Not going to write a full dev log for this update. But basically, if you don't know already, Fan weapons got a huge update, they now shoot ranged projectiles instead of normal melee attacks. This has been planned for a long time, and the goal is to make Fan ninja feel like a ranged class rather than just another kind of WM. This feature also allows us to make guns basically. We could have a weapon that shoots bullets. Which I really wanted to do for the Christmas event (so you could shoot zombies) but we didn't have the feature out in time. Ah well, maybe we can shoot something else this Halloween. There's more to come in the future in terms of what each fan can do, right now all the fan attacks are very general basic wind projectiles, but we've coded a very broad feature which will allow us to use weapons to cast jutsu on attack, which we can use for more than just fans. But for the most part, it will be quite a unique thing. Don't expect swords to ever shoot anything. It's a Fan thing. Eventually, I hope to implement elemental fans like the Bashōsen (https://naruto.fandom.com/wiki/Bashōsen) But not exactly like that, more like for example a Fire fan that contains elemental chakra stored within it, giving you a basic fire tornado projectile for example. So Fan ninja will be able to explore having burns for example. Even for non-elemental fans, we'll still be reworking their normal projectiles once we have a better idea of where to go from here in terms of Fan balance. Hopefully this piques the interest for Fans and Sands a little more and hey - maybe you're a bit of a fan of mine now. ay.
    2 points
  3. Hello guys. I know most prices are already established in the game amongst the higher-level players, however, I feel like the low-level's deserve a fair chance too. As such, I'm posting a list with the market prices of each item. If they do not sell on the market, I will just insert their value when sold in any village store. (If anything is wrong with the list, notify me by PMing me on discord or just correct me on this post itself.) You should, naturally, feel free to add in on all the things that I have personally forgotten the prices of, such as the Tunneler's tongues. I mean, come on... They only thing I farm nowadays is wolf fur, lol. Thank you! Without further ado, here are the lists: Items with no market price: Cocoon (14-09-2020) 1 ryo each Spider Eggs (14-09-2020) 2 ryo each Scorpion Tail (14-09-2020) 2 ryo each Ant Feelers (14-09-2020) 2 ryo each Dragonfly Wings (14-09-2020) 2 ryo each Canine Fang (14-09-2020) 3 ryo each Honey Comb (14-09-2020) 3 ryo each Fox Fur (14-09-2020) 3 ryo each Tiger Fur (14-09-2020) 4 ryo each Scarab Shells (14-09-2020) 4 ryo each Rat Tails (14-09-2020) 5 ryo each Tunneler's Tongue (14-09-2020) 5 ryo each Big Scarab Shells (14-09-2020) 5 ryo each Insect Wing (14-09-2020) 5 ryo each Undead Charm (14-09-2020) 5 ryo each Bear Paw (14-09-2020) 6 ryo each Grey Bear Paw (14-09-2020) 7 ryo each Hawk Talon (14-09-2020) 7 ryo each Items with market prices: Snake Venom (14-09-2020) 15-20 ryo each DNA Sample (14-09-2020) 55-75 ryo each Wolf Fur (14-09-2020) 50-100 ryo each Racoon Tails (14-09-2020) 80-100 ryo each Hawk Feather (14-09-2020) 250-350 ryo each Blank Scroll (14-09-2020) 250-300 ryo each Tier I scroll (14-09-2020) 500 ryo each Tier II scroll (14-09-2020) 1,000 ryo each Tier III scroll (14-09-2020) 1,500-2,000 ryo each Rare drops (market prices): Cigarette (14-09-2020) 1,000-2,000 ryo each Gas Mask (14-09-2020) 1,500-2,000 ryo each Seji no Hani (14-09-2020) 2,000-2,500 ryo each Poison-Laced Kunai (14-09-2020) 2,500-3,500 ryo each Twin fangs (14-09-2020) 3,000-4,000 ryo each Religious Katana (14-09-2020) 3,000-4,000 ryo each Black fan (14-09-2020) 3,000-6,000 ryo each Snake Rope Belt (14-09-2020) 4,000-6,000 ryo each Veiled Sakkat (14-09-2020) 4,500-7,500 ryo each Red Scarf (14-09-2020) 7,000-15,000 ryo each Great Grandfather's Muramasa (Usually just sold to the shop for 7,500 ryo) (14-09-2020) 8,000-9,000 ryo each Arms Bandages (14-09-2020) 20,000-30,000 ryo each Gloves Knuckle (14-09-2020) 20,000-40,000 ryo each Shirokata (14-09-2020) 40,000+ ryo each Dark Bandit Blade (14-09-2020) 50,000+ ryo each Ragged Bandit Pants (14-09-2020) 60,000+ ryo each Oriental Fan (14-09-2020) 80,000+ ryo each Tonfa (14-09-2020) 90,000-120,000 ryo each Blood Katana (14-09-2020) Picture: TBA 120,000-150,000 ryo each Kotsuzui Tanto (14-09-2020) 200,000+ ryo each Blood Tonfa (14-09-2020) 250,000-350,000 ryo each Festival Items: Black Dragon Festival Mask Price: TBA Red Dragon Festival Mask Price: TBA Event HQ Items: Stylish Sword (14-09-2020) 6,000-10,000 ryo each (Un)Hooded Robes (Various Colors) (14-09-2020) 6,000-10,000 ryo each Hermit Forehead Protector (14-09-2020) 6,000-10,000 ryo each Sashed Kimono (Various Colors) (14-09-2020) / 15,000-20,000 ryo each Limited-Time Tradable Cash Stop Items: Purple War Armor (14-09-2020) 4,000-6,000 ryo each Gold Furred Armor (14-09-2020) 5,000-10,000 ryo each White Hermit Cape (14-09-2020) 8,000-12,000 ryo each Ceramic War Armor (14-09-2020) 50,000-60,000 ryo each Date and time notation is written in European Format: "DD-MM-YYYY"
    1 point
  4. Hello! So I really enjoy this game and found out, that the Stat Calculator from @Kyokotsu is not findable anymore, so I made one by myself (with some help tho' xD - thanku @Keyui for the information) and wanted to share it with you: http://suigetsine.bplaced.net/ninstat/ I dont know if it's accurate enough so that you can really use it, but maybe it's not that bad and may help someone here. Also I haven't added the Intellect stats but I will soon add it. Hope you like it, it'll be updated frequently // Sharing // You can now share your build by copying the generated link under the calculated Melee Damage. Such a link could look like this: http://suigetsine.bplaced.net/ninstat/?str=11&int=10&agi=12&fort=13&chakra=14 This makes it able to share builds. Hope you like it // Changelog // - added total point (you see how much points you can build at lvl 50) - now the needed level for the current build is shown - added sharing option (URL Parameter)
    1 point
  5. Fixed bug with Bingo Book.
    1 point
  6. Quality Content UwU We luh yu Rory-Sama
    1 point
  7. Rebalanced the uniqueness of each fan
    1 point
  8. Fans are no longer normal melee attacks. Attacking with fans now cast different kinds of projectiles!
    1 point
  9. Fixed bug where menu, would become unresponsive. Fix client from disconnecting due to errors. Fixed bug with item and jutsu description windows to use raw stat rather than using item stats as a bonus. Missing villages now can select the correct clan if they are from sand. Clones should move better. Message box will now be prioritized when pressing return on the login button rather than logging you in. Leaving a clan now will send an update to the map you are on, to show that your clan is gone. Fix jutsu cooldown bug where jutsus of the same type would not put on the right cooldown. Rain is more rare. Map loading is faster and NPCs send faster. Other bug fixes related to Bounty system. Weapons can now cast jutsus! Added Bounty button to toggle between all villages or opposing villages.
    1 point
  10. Dear Ninja, Without holding anything fancy launch events or publicity campaigns (yet). We're overwhelmed with joy to announce that we're finally opening up Nin Online. As of now, Open Beta is live! If you're new to the game, Nin Online is 2D Online RPG set in the ninja world. It's a game where community and roleplay are center stage, but player vs player combat determines your successes. Thus far, we have been a small community of avid supporters and developers, but we're finally opening our game up for everyone to enjoy. We pride ourselves in our constant expansion of the game world, it's contents and features and we're sure you will love the game. If you're a returning member, Nin Online has matured well over the past 3 years and we've finally come to a point where we feel that it's actually worth spending your time playing. The game world has more than tripled in size since alpha, and with the launch of new villages and the mission system, the gameplay is more varied, and the number of possible interactions you can have with other ninjas has increased greatly! We will soon begin operating as a service and bring to you scheduled events regularly. Thank you for all your support throughout the years. Our Gold and Silver ninja are our favorite bunch, and we welcome anyone to join us in-game and experience quality role-play and PvP with us. New Landing Page If you visit ninonline.org right now, it shows a simple landing page for new members to quickly reach the two most important things. Downloading the game and joining our community! Regards, Rory & the Nin Online Team
    1 point
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