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Showing content with the highest reputation on 06/23/2018 in all areas

  1. Possible fix for disconnect bug. Trade and team invite clear properly, preventing stuck busy. Concealment/??? add friend bugs have been fixed. Improve NPC cast animation. NPC spells are more random and don't always do the first one. Debuffs play cast animation each time damage occurs. Fix server crash. Support for music for all 4 stages of the day: day, night, dusk and dawn. Support full feature parity of projectile as players for mobs. Support for custom eye and eye colors. Added autotile disable option - /autotile. Support for inventory expansion - 2x slots. Support for items which allow missing and their village to use them or not - as well as just missing by themselves.
    1 point
  2. Bars such as Chakra and health do not appear while in a cutscene. Quests that were completed, could cause problems with quest checks. Fixed game client crash. Added a chain tutorial mission once you leave academy that shows you where all the major places are in the village. Quest chains are now possible. They are chained, meaning as soon as you complete one mission another is automatically given to you.
    1 point
  3. Jutsus now support stat requirements, soon certain Jutsus will have them.
    1 point
  4. Fix buff bugs, debuffs never were shown properly. Changed the layout of buffs. Fix crashes with client and authentication server.. Extended buff and debuff to allow up to 5 of each.
    1 point
  5. Improvements to cast, charge chakra being more resilient against cheating. Fix exploit with using charge chakra to interrupt your stun from a casted Jutsu. All damage is not shown that is 0. Fixed mapping bugs in Forest area. Earth Wall has been added.
    1 point
  6. Servers are both running compiled now. Should run faster.
    1 point
  7. Fixes to forest maps, the black border. Tora is fixed. Fixed Battle Injuries. Fixed immoral mobs.
    1 point
  8. Further improvements to login, fix account not found or disconnected. Fixed where animations for some jutsus displayed in the wrong spot. Fixed mapping bugs with Forest maps.
    1 point
  9. Bounty Collector NPC now displays statistic on how much bounty you've claimed. Killing a player with Battle Injuries no longer registers as a kill for Missions. Killing a player with Battle Injuries no longer earns you bounty rewards, nor does it halve their bounty.
    1 point
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