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Showing content with the highest reputation on 05/31/2018 in all areas

  1. Major Balance Change Decrease stat -> damage scaling by 30% across the board. Enemies/NPCs are also affected dealing less damage and having less HP. Free stat resets available from now until 30 Jun 2018! Cell Regeneration healing amount fixed, base healing at Rank 1 will actually be 90 as stated in the description instead of 165.
    4 points
  2. Fixed Saita saying Hokage instead of Kazekage in Academy Scrolls daily mission.
    2 points
  3. Temporarily reduced cost of using Tanzaku Quarters hospital to 25 Ryo from 50 Ryo while we solve the repeat charging of ryo bug. Added White Hermit Robes!
    2 points
  4. Added Ninja Tool shop in between Sand village, Leaf village & Takumi village.
    2 points
  5. Mud Dripping animation for Mud River Technique slow. Confused animation for Wind Mask Technique slow.
    2 points
  6. May 2018 PromotionsLeaf VillageChunin: @Kuraen Senketsu @Fritzo @Persona Kurama Jonin: @Caio Mirana @Atrane @Ishyn SasayakiSand Village Chunin: @Booty Gang Pinku @Zelda @Huranza Specialized Jonin: @Nomady Hozuki the Adaptive Ninja Jonin: @Tresmorne Toitsu @Kenock Toitsu @Booty the Great Special Message It's always a privilege to watch amazing fights go down. That being said, I have to say that this exam probably had one of the more disappointing RP levels in the finals. I think it's very important to build your character and relationships with people in the community so that you have a story for yourself, and also with the people around you. Let's aim for that for the next exam We also had the first Tie in a Chunin Exam match up during the Sand village chunin exam between Booty Gang Pinku vs. Zelda. An amazing moment! It's always a hard decision to not promote everyone who deserves it, for me, assigning ranks is an easy task, and I know it is a big deal to you. So trust me when I say, it's harder for me not to just feel like giving everyone the Chunin/Jonin ranks. It's hard to see people lose. It's hard to see people win and not get promoted, but it's also what makes for a better story for everyone, and to maintain the rank system in the game. Getting Chunin rank will always mean something really big in Nin Online, and I hope that everyone understands the vision for why I have to hold back on giving everyone ranks..!
    2 points
  7. April 2018 Promotions Leaf Village Chunin: @FR3D Lucha @Atrane @Leevi Sasayaki @Ishyn Sasayaki @Sour Suwa Sand Village Chunin: @Tresmorne Toitsu @Kenock Toitsu @Dio @Lumy Vongola @Dyan Toitsu
    2 points
  8. Hope there's a Sand arc released at the same time unlike how Leaf has the Hide and Seek to get a second jutsu free while Sand does not.
    1 point
  9. Added kill counters for CBK and WW. Raised XP for Time Off!? earlier today I'll look into that last one
    1 point
  10. Added No Trap tiles throughout Tanzaku Quarters entrance area. Increased XP Reward for "Time Off!?" and "Guilty Pleasure" daily missions. Removed Laceration/Bleeding from Scorpions and Wolves (this was a bug - yes).
    1 point
  11. Sand Military Police Building added!
    1 point
  12. Rebalanced Poison Damage Poison I (2 Damage -> 4 Damage) Poison II (8 Damage -> 6 Damage) Poison III (10 Damage -> 8 Damage) Poison IV (18 Damage -> 14 Damage) Poison V (20 Damage -> 16 Damage) Reduced Wind Mask Technique range from 9x9 tiles distance to 7x7 tiles distance. (The art was always 7x7) Lightning Spear Technique can now be cast while running and stuns enemies (0.5s/1s/1s) Heavily weakened Cursed Hosts, Snow Wolfs and Alpha Wolf. Poison Cloud Technique now ends with Poison III instead of Poison V debuff. Fixed Poison Cloud Technique range. All Basic Fire Techniques now only causes up to Burn III. Fixed Whirlwind Kick Technique Rank 3 description.
    1 point
  13. Nin Online Installer updated. Reported virus detections for updater and client.
    1 point
  14. Added additive and subtractive rendering for many parts of the game engine. This will allow us to apply fancy effects such as what the light uses currently. Fix donator color when relog for Server Bless. Add 250ms duration to base animation and spells. This is to prevent animations from not playing if your ping is low.
    1 point
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