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Showing content with the highest reputation on 01/30/2015 in all areas

  1. Hi Ninjas, It's been a very long time since my last development log. One reason being that I held back making any reveals until the previous testing phase came out. During that test, a whole bunch of content was revealed such as the complete basic kits for each Elemental Mastery. Another reason has been my long absence, this has been due to a lot of unpredictable events that has happened to me up until now. But I'm back, and I'll soon be starting to do live streams of my artwork in development again, so stay tuned! Forest of Death Arena Exterior Along with this building, an entire forest of death map has been completed, the size of the map being even larger than Leaf Village itself. This is going to be the most exciting part of the Chunnin Exams in my opinion. Players will be scattered to random points in the map with their team with one of the two Heaven Scrolls or Earth Scrolls, they will then go about battling other teams in order to get the other scroll to enter the Forest of Death Arena. Taijutsus These Taijutsus are currently still work in progress. Goggles & Eye Scope NPCs around Leaf Village Fernando and I spent some time to populate Leaf Village with lively characters which each serve a different purpose. Walking around Leaf Village won't be as barren as it used to! These are just a few of them. Look forward to more from me soon! Thanks everyone for being patient with the project. Regards, Rory
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  2. We can always use a lot of video editors, we need people to create footage and edit it to entertain people, and this is also a good way to teach you how to make actual game content, so if people want to make videos of the game to entertain our community they can do this and eventually help develop actual game content for us. To apply just go Just cause a position is not listed, does not mean we aren't recruiting for it, but these positions we have listed are the most important ones that we need. Artists are always welcome.
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  3. @Sipher negative as always i see The game is looking great in my opinion and I'm hoping to join the team, in my own way hopefully, because i see a future with this game. Don't through away the game because not all promises are fulfilled, Bush said there would be no new taxes so... yea
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  4. Thanks. We disabled it until Early Access, so that people know we care about the game more than money.
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  5. @Wolf @Ryu I actually agree with Wolf on this one. I've pre-ordered games many times because the developer had already established a good reputation so I felt that there was a small chance that I would be disappointed. People are free to do what they want with their money of course, but people aren't always smart with their money. I haven't bothered to invest into Ninonline because I'm not yet satisfied with what I see, so far it hasn't delivered or promised anything I haven't already seen. There are a good number of games on steam that had been taken down last year because of false promises and devs that didn't deliver. Star Citizen got a ton of support because it's being led by Chris Roberts, the creator/director of Wing Commander. You younglings who aren't familiar with that, Wing Commander was the first of it's kind and back then everyone was blown away by it.
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  6. Read, Wolf. Star Citizen is still in development but has accumulated more than 70 million dollars from ''Backers'' alone. Content is implement each time a certain monetary goal is reached. Software updated, dialogue expanded, features implemented, etc. This way its easier to keep track of what exactly the money that's being donated is designated to, as opposed to donating with a vague perception and knowledge of where the money is being spent. It's a great system provided everything promised prior to reaching that monetary goal is fulfilled.
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  7. Introduction We are looking for skilled individuals that are willing to dedicate themselves in getting better and working on astounding projects at an indie level. While we want people who are talented and experienced, something that is so much more important is dedication and passion, so don't hesitate if you have these characteristics. We believe in making games for fun and getting better over making a paycheck since you know only good people make it in the industry or corporations with lots of money to throw. This game is commercial and aimed at making money. We eventually plan to go through Steam Greenlight and possibly Kickstarter to fund a more sophisticated engine. Concept Nin Online is a 2-D MMORPG, set in a universe inspired by Naruto. The game takes place in an original timeline, where the players define the story of the world. You play as your own alter ego, choosing your own path as a ninja. You start as an Academy Student in the village of your choice and train to become a powerful Ninja. You can participate in events such as Kage Elections, Diplomatic meetings, Wars, Chunnin Exams and more. Community is the focus of the game. We will build systems which integrate the community, while still creating a fun and diverse PvP environment where you will be facing all kinds of enemy ninjas, from conflicts between organisations, conflicts between different villages, to conflicts between random enemy ninjas while travelling the world. Every player will have a background story, and it will go down in the history of Nin Online. To emphasis the importance of community, we have spent countless hours building a large world filled with leisure areas to chill with your friends, and places to explore with your team, and we will continue to build it as we progress further into development. Benefits You can expand your portfolio as a game developer to get your foot into the door. Not professional game developers, but we listen and learn from our failed experiences which drive us forward so that we can get better and learn. Work on our project daily, here to chat if you are struggling on something you are assigned, and always showing ourselves better ways to do things. Friendly to work with, don't force you to contribute any amount of hours and like to have fun. You get to play the game before anyone else with new features, content, and other goodies! Positions If your position is not listed you may still apply. We're always looking for more talented people to work with, but our standards for you will be higher than a position we desperately need. One Programmer that excels in VIsual Basic programming and can do C#. One Media person that can make YouTube videos that demonstrate previews, trailers, and live streams. You must be able to use Twitch and dissect highlights as well as get footage from players to make appealing content. Preferably able to voice videos or cover live stream events such as the Chunnin Exam. One Developer to make content for the game and help balance. One 2-D Pixel Artist able to learn our game's art style and create in-game content such as Tilesets, Items, Jutsus and Mobs. You will work closely with Rory to create a vibrant & immersive world for the players. Contact Please send me some examples of your work and a basic application form that is well formatted, no cover letter or school is required since this is just a place to get started making games. It is volunteer and going to focused mostly on working on a game for fun. Submit your application at applications@hitsparkinteractive.com.
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