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Showing content with the highest reputation on 07/03/2014 in all areas

  1. Superb work done by the Nin Online team. The grunts support you guys as well.
    1 point
  2. Thank you. We're indies with a very limited amount of resources, but we try our best to do professional quality work, and if we did not do closed tests we could not fund the project. This is what a lot of people do not understand and glad to know that some do. A lot of the resources we've put into the game are sweat and blood of the staff here. Hundreds of hours of free work, no payment like what a traditional team would get. This is why we must have perks for donators and early adopters since the game requires a lot of resources to complete. No one in their right mind should open a game in alpha to players since it harms the reputation, and expectations of what people think the game will have and can destroy the hype level, but we wanted to share the game early on to allow people to experience it from start to finish.
    1 point
  3. Neither do we! You see, the purpose of closed testing is to weed out the problems before he masses rush in and realize it's not working right. The only reason we even open to up a larger group is to stress test We don't have an obligation to open the server, we could leave it to just developers until we release a full game. But since we're really nice people, see you online then
    1 point
  4. That type of attitude is why so many good things end up failing. Hype is built up to make a product feasible to complete, without hype nothing can give it momentum to flourish, but people like this cause the product to have to be released earlier than what the developers wished it to be which causes a backlash and this basically lead to a product's demise. So many good games have failed because of it, and I don't tolerate it or listen to people who follow it.
    1 point
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