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Showing content with the highest reputation on 04/24/2014 in all areas

  1. Rory's Development Log #13 Lightning Senbons & Technique Icons Dear Shinobi, Today I worked on a Lightning Technique called "Lightning Senbons" and finished some icons for other techniques. So let's play a game.. Who can name all the following techniques based on their icons? and for Chidori Senbons.. Unfortunately, that;'s all for today! Regards, Rory
    4 points
  2. Concealment justu i remember you talking about that a while ago where it replaces your name with ???
    3 points
  3. Takuyasai named most of em correctly I think. The 5th icon looks like the straw hats that itachi and kisame were wearing when they entered Konoha, so I'd also think something stealthy, maybe to conceal yourself. lol I was watching Keezus livestream icon the lightning senbons, but this looks sexier. maybe because its animated now. I'm lovin it.
    3 points
  4. Rory's Development Log #13 Body Flicker Technique Dear Ninja, Seems like today will be another "Daily development log". This one will be a little short.First of all, here's the Body Flicker Technique skill animation! Body Flicker TechniqueThis technique will allow the user to teleport a short distance closer to his target. Essentially, it will be a gap closer move.As you can tell in the open alpha tests there was a lot of trouble getting close to the opponent to land hits. With Body Flicker technique, every player will have a strategic chance to move closer to his target.I could think of many other uses for the technique as well. It will be harder to use as a skill to run away, unless you have team mates maybe.The technique will also not teleport you right to the target, but a few tiles closer. It will also have a cooldown of around 4 seconds. I plan to add an Advanced Body Flicker Technique for Taijutsu & Weapon mastery. This will give the Taijutsu & Weapon users a better grasp on his target! (From the open alpha, this was obviously a problem). Great Water Arm TechniqueThis technique does not accurately follow Suigetsu's technique. Instead, I gave it my own spin, making the water surround the arm of the user instead of pumping in his arm to beef it up. This makes it look more interesting in my opinion. This technique will give the user a large increase in strength for the duration of the buff. Keep looking forward to more awesome jutsu and artwork from me! Regards, Rory
    1 point
  5. DAYUUM, @Rory now your updating too fast And for the Justus: Cloaking Technique Fireball Technique Body Flicker Technique Water Bullet Technique Concealment Technique Great Fireball Technique
    1 point
  6. Cloaking Technique Fireball Technique Body Flicker Technique Water Bullet Technique Concealment Technique Great Fireball Technique
    1 point
  7. Cloaking Technique Fireball Technique Body Flicker Technique Water Bullet Technique Concealment Technique Great Fireball Technique
    1 point
  8. It doesn't really matter how many resources development have access to when you don't have a project owner in place. Without someone there to make calls on design decisions on a day-to-day basis things will run at a crawl. There's a reason projects like Starbound move everyone to the same time zone. When you couple that with the fact that the people with the most experience on the team are working full time jobs and juggling other responsibilities you don't have much common time between America/Europe/Asia where conversations can take place. When a project is in this situation throwing more junior developers in will do nothing but cause more problems as mentoring these people requires even more work than just doing the job yourself. Not having Rory in place to deal with this is definitely a problem, however don't assume that things will progress quickly even with him dedicating more time to the project. Previous projects I've worked on have been in development for an average of 2 years before being released, and that's with me handling all project ownership responsibilities with very little distraction.
    1 point
  9. Smoke Bomb? Phoenix Immortal Fire Technique Body Flicker Technique Great Water Arm Technique I dont know this one..maybe something stealthy? Great Fireball Technique I really like how active you've been lately x) Not only does it give me more hope in the game, but also something to look at when im bored! Love your art work so much, Rory! Keep up the good stuff
    1 point
  10. I won't lie, I didn't bother reading this thread because I have read countless threads very similar to this, only to leave the reader(s) disappointed at the end, because all it contains is what is planned and little gimmicks. You bore me Rory.
    1 point
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