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Everything posted by Ueda
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1. We'll give players a few weeks to prepare, get their equipment, levels and builds set. It won't be too hard. 2. We'll be working even harder, but I can't guarantee that it will be able to make up for 2 weeks of progress but it doesn't mean we'll stop creating it once we open the server. 3. Why would you do that? you evil evil man.
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This ain't dragonball, you can't get power level readings.
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@Streetz Wow, I never realized. Good detective work, Streetz.
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Dear Ninjas, In the past few months, we've been running relatively low on funds for our server. We're not going to die because of it. But It's been so bad that I had to pump in my own money to pay for our forum license. Army pays me peanuts, so the hit on my monthly spending power is pretty drastic. I don't really mind, I know that developing a game doesn't entitle you to have it float on it's own! But it would be a great if the game could support it's own development cost. As always, funds are spent on Software licenses, Virtual Services, Server hosting, Web hosting & Commissions. We've been working hard day and night to bring Nin Online great new contents, features and weeding out bugs for alpha 3. As such, we've decided that if we're able to get enough donations that the game will be able to sustain itself in the long term... we will push forward the Alpha by 16 days! Making the first closed alpha happen on the 15th July. This means that open alpha will also be pushed forward. In addition to this, we will prepare ourselves to run the 1st Chunnin Exams shortly after. Alpha 3 Donations: $805/500 Goals: $250 - 1st Chunnin Exams held during Alpha 3 Chunnin Exams to be held in Open Alpha 3! $500 - Closed Alpha & Open Alpha brought forward by 16 days! Closed Alpha 3 moved up to July 15th! We may extend our goal to $1,000. How to donate? All Ninja Credit bought between now and 10th July will be considered a donation to Alpha 3 funds! You will still be given your Ninja Credit, which will soon be used to buy cosmetic items such as hairstyles, faces and costumes. Click here to proceed straight to the cash shop to donate. Step-by-step guide Donors Nin Online is only be possible with your support, we would like thank everyone who donates to the game. Regards, Rory
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we've gotten so many great submissions that it's going to be painful to have to choose one as the winner. This will be the cut off point for entries! Our judging panel will look through it and award the winners within the next 24 hours. Good luck everyone.
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@Vince You're right! Thank you for this.
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Besides.. Not many people will ever get their hands on this cloak
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Not yet Water and Earth dragons will work differently though.
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Thanks again for all the nice comments
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Yes and it's only 7 weeks away.
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Dear Ninjas, I'm proud to announce that I have finally put the well deserved time into a task that has been on my mind for the longest time ever. Ever since our re-launch in 2013, I had been very, very disappointed with the quality of the Nin Online logo. I had a strong concept behind the design, but rushed the execution so much that it was still a sketchy draft piece when I announced the project back then. Our logo has since been on all our official content, our forums, advertisements and even the game itself! I think we can all agree that the logo is something you look at today and instantly recognize our game and community. So I decided not to stray for from it, but to create a more visually refined and appealing revamp of it. WIth out further ado, here is our new logo! Updated Logo Design The signature shuriken has been refined and re-angled with a corrected perspective, while retaining the most interesting features about it. The circle which is the "O" in Online, has been given a dynamic whirl to it to retain the dynamism present in the previous design while having a more simplified color shading. Here is a visual journey of our logo design changes since the first ever logo in 2007, the first edition of Nin Online. History of Logos of Nin Online We hope that you will hold our logo even prouder in your signatures and when spreading the word of our project here and elsewhere from now on. Regards, Rory
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Your conclusions are blown way out of proportion. Custom songs to support server costs is ridiculous? We're not selling $120 Sage Harashima packages & $100 for infinite SP to support holidays for Lao. What we're doing is finding ways in which we can give potential backers an incentive to support the game monetarily without breaking the balance of the game to support the development of the game and server fees. Or is "Profile Songs in game" too OP and Pay2Win for you?
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It would just follow the same rules as the forum profile's song. Also, you only listen to the theme song when you right click on the player and play his song.
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@moizeus Glad you've supported us since then. NarutoRealm's spiritual successor is happy to have you here
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Glad to hear that! We will probably have translated clients for different servers because Roleplay would be hard to carry out multilingually.
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Neither do we! You see, the purpose of closed testing is to weed out the problems before he masses rush in and realize it's not working right. The only reason we even open to up a larger group is to stress test We don't have an obligation to open the server, we could leave it to just developers until we release a full game. But since we're really nice people, see you online then
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Bonus points to @
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You too, Robin But really though, we did receive a lot of help from programmers there.
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We use a lot of programs to make Nin Online. Art side we mostly use Photoshop and Graphics gale. Programming is in VB6 IDE with our base engine being Eclipse
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@whispwill is a legend!
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There are lots of French Naruto fans.
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Lex posted! Added! Thank you Streetz!
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I know Orcnan. Meh, there's bound to be disappointment when the members realized Suna/Kiri isn't in yet.
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This test phase is planned to be the final alpha test.
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