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Showing content with the highest reputation on 08/07/2020 in all areas

  1. i 100% agree with everything that guy said because it's for that very reason i still return to games like D&D and Perfect world because the sense of adventure and community are still there for example D&D Teamwork is Mandatory 98% of the time in the game and you can't exactly learn everything by reading the wiki page alone not to mention the Dungeons have a the options of Casual (Easy) - Reaper (Extremely hard) not to mention places are hard to find sometimes and since players sometimes carry the spells to send you to certain places or break curses or suffer with those problems if you choose to be anti social. Perfect world entertainment The game is way up there on communication and building relationships with players since RP is a big thing in the game and it's a legit Giant world and using a teleport can only get you if not to the location you are hoping to get to it will take you most of the times halfway to the place you need to actually search and find or ask around with players to show you on map or take you to the location also not every Race could even fly so places in the sky would require a player to take you and they aren't always on maps since those places tend to move around Perfect world also carries to concept of Marriage since it can unite factions and guilds or just be a simple rp thing if you and a partner have been together for a while then we have Faction wars which is another huge thing cause not everyone is going to be happy about a faction being allied with another also factions can be from small towns with 1 race communities or a huge kingdom with mixed races or 1 race since some factions are actually racist which i myself was apart of cause like hey who even likes humans anyways. Few thing i think could help Nin would be as follows: Bigger world Making Teams Mandatory and not only for CE and RP missions speaking which (RP 1 mission should tie you to that team unless something happens and you need a replacement or if the team chooses they can go after the teammate that deserted them and try to have him return kinda like naruto and sakura did with sasuke) Limit the information on bosses and mobs posted on wiki and forums maybe it'll help players be more social towards outsiders since players from certain lands would obviously know more than a Non National Remove the Divide of XP or increase it cause it would encourage players to team more and as a player that choose to start over alot in this game meeting a ton of new players this by it self kinda hurt the teaming up while grinding cause players would only prefer to team up while hunting for Bounty or Waging war/CBK missions to make this a bit simpler you could even go as far as making the bounty a player gets be divided between him and his/her the team. you did something good keeping the mobs that drop those weird looking hats secret and something players learn by searching or gathering intel from other players if they choose to share that info you could continue doing so with future drops and new mob or bosses
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