Are players going to be strictly confined to Konoha for their place of birth, or will other hidden villages be playable?
Personally, I would love to see implementation of systems like:
* the Sound, where small-ish but useful perks are offered at the risk of death or stat-deduction,
* the Mist, wherein PCs basically have to kill a certain number of swarming NPCs to advance,
* or the Rain, where players have to choose between following a Pain-loyal or Hanzo-loyal faction near the start of their career, and get wildly different missions based on their choices.
Question
Midvalley_Sensei
Are players going to be strictly confined to Konoha for their place of birth, or will other hidden villages be playable?
Personally, I would love to see implementation of systems like:
* the Sound, where small-ish but useful perks are offered at the risk of death or stat-deduction,
* the Mist, wherein PCs basically have to kill a certain number of swarming NPCs to advance,
* or the Rain, where players have to choose between following a Pain-loyal or Hanzo-loyal faction near the start of their career, and get wildly different missions based on their choices.
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