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In the latest balance update it was said that weapon speed is no longer affected by Youthful Spring, but it is no longer affected by agility whatsoever. I don't know if this is intended or not but it seems weird since agility was made to scale weapon speed since otherwise there is a desync between weapon animations and hits which causes weapons to ghost hit.
I think it shouldn't have been reverted since ghost hits are a big problem for every mastery that has a melee weapon.

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