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Showing content with the highest reputation on 01/15/2021 in Posts

  1. Repost from my Original Post. Please create a small icon to sit next to our hotbar that’s transparent that represents a ninja running or walking so we are able to know if we are in either mode. Considering theres so many new updates being pushed with the new client I figured this would be a good addition to it. Many of times I’ve went semi-afk and come back mid regen not remembering if I’m in run mode or walking. Just don’t move and wait you say? Not always optimal when you’re in a DZ or trying to find cover. Please @Ueda consider this QoL idea!
    3 points
  2. I have this software i have been using for a while and it helps you stabilize your ping while using wifi as shown in the photos below and i though some of you might find this useful. Before: After: Download: http://www.martin-majowski.de/downloads.html DISCLAIMER: THIS DOES NOT LOWER YOUR PING OR REPLACE PROXIES IT ONLY STABILIZES UR PING OVER WiFi!!! #Silver4Kyreno
    2 points
  3. First of all I wanted to thank @Wolf and @Ueda for shitload of work for nin. So many updates dropped recently that it encouraged lots of older players to get back to the game and become more active so thank ya guys < 3 Especially for the Raid system. It really made pving more fun and purpose driven. Not to mention the Iron Land update < 3 I wanted to talk today about adding more depth to the game. As we all know we have lots of new players active around. Its awesome, makes things feel more alive, but I feel as if smaller scale pvp died out. Talking with ppl around the community has proven me that lots of people enjoy pvping in WARZONES the most. Its the most fun for me as well. Keep in mind theres a reason why players wanted to create war events in War Zone maps to begin with :smirk: My years of being an Akatsuki showed me that pvp could start small, but in the end it finishes as a mass of players anyway, zerg vs zerg spamming at each other jutsus recklessly. Its basically how it looks like currently but even more focused on those player blobs. Now i know @Ueda likes things to be hardcore or more difficult. So i wanted to suggest some punishment for those zergs. Creating high risk and high reward since zergs are power, but with power should come some risks as well. Also being a ninja also requires you to exploit weak points of your enemy. I've talked about it with @Shissei and @SDZ and i came to conclusion that we could approach it in two ways. 1. Making everyone suffer from friendly fire except orgs (org based, not village based), party of 4 (Same as it is in anime) and Inside the village, so villagers can defend as one Raid points and the village itself. Bigger armies would require more organisation and cooperation among certain squads and what not. Its what ppl do in WarZones anyway. In the past missings that suffered from friendly fire made it possible so its totally doable. In my opinion it would also encourage more RP inside the village, since they have orgs like Anbu (which finally would hunt alone, cause they dont hunt at all without zergs), Medical Corps and other official orgs that would have to work with each other and create opportunities for RP. Also to prevent players from abusing orgs by adding and deleting members before each raid to cheat the system, i would drop player made orgs to max of 10 slots(less than official ones) and also make it that once player leaves an org, he has 2 days of CD before he can join another one(this is a well known mechanic from other games when someone jumps between guilds/clans). 2. Creating hella more war zones. In fact i would turn all danger zones into war zones. The result would be similar to the above just less dramatic and less org focused. But while turning Danger Zones into War Zones i would also add some more of these and again - drop the player made orgs max slots to 10. Also i would like to propose to change the name of Takumi player made orgs into GANGS. Since issa criminal life. Tell me what you guys think, and also @Ueda i would reallly love to hear your feedback about this.
    2 points
  4. I like the idea of having more war zones, but I don't think we should go TOO far with it. The same world space you want to PvP on is the same space that lower level players are also going to need to traverse to level up. As much as I love making things difficult and hardcore, there has to be more balance than everyone friendly fire everywhere xD
    2 points
  5. In the same style as the bingo book, there should be a leaderboard of which players has done most damage/taken most raid points during a 1 week/1 month period. The periods could be called seasons, and at the end of a season you could claim a reward, depending on where you rank on the leaderboard. I think this would incentivise more players to take part in the raid system. What does the community think of this idea?
    1 point
  6. This video is just showcasing Nin's Open World. Hope you enjoy it!
    1 point
  7. Regardless, It's always amazing to see someone else art. Keep it going!
    1 point
  8. Well, just more war zones would be enough, at all friendly fire off making battle field is more interesting, also punish players for wrong jutsu use
    1 point
  9. The perspective on the bottom of the dress is conflicting. You wouldn't be able to see the back of her dress from the front like that
    1 point
  10. Fallen from Heaven, this angel clawed out his own eyes to stop him from witnessing the unholy sins commonplace on earth...
    1 point
  11. ima be real wit u.. i dont rlly like this one XD
    1 point
  12. I also think that there should be stuff to make people that are level 60 leave the DZ. There should be some types of rewards for killing people. Some type of missions that reward players 500-1000ryos for staying in a certain amount of times in DZ or just give a good amount of ryos on Waging War Killings (around 500-1000) too. Well maybe 100ryos per kill. I think it would incitate players to go out to at least get tools money. When you think of it, the mission that gives the most ryos is Guard Duty which asks you to stay afk around your village for 30 minutes.
    1 point
  13. I think more warzones should be added too... Here is a list of the map that I think should be WZ - K Bridge - Asoki Port - The map before Cursed Host - Takumi River - Outside bounty stations I like small hunting teams or hunting solo, and it can get annoying at times when you try to do it and you encounter a zerg because it's ''safer''. I know it is a team game but right now it's quite impossible to enjoy the open world pvp with a small group or alone which is unfair for the players that enjoys the game differently
    1 point
  14. Im not even playing on my missing char actively, im playing in both sand and leaf. And I dont wanna punish raids, i wanna punish zergs. Read carefully what im talking about Dona. Its true when u say its hard to get so many ppl online, but look at fights Zerg vs Zerg. Slightly smaller zerg waits in safe zone anyway and avoids fighting a slightly bigger zerg. I wanna aspect of organizing and dividing forces, so smaller groups can keep up with bigger ones in which players stumble on each other. Sure u can have that content for now when sand is populated (zerg content) but look at mist for example, theres also a point when leaf wont go out and put up a fight cause they have 5 ppl less compared to the raid party. Raid system forces ppl to fight and defend anyway, gives purpose to raids which we all wanted and its cool. You can be anbu leader and do everything fine, thats fine. But you wont be holding that position forever and in the past we have already seen the lack of activity from official orgs like that, that just choose to join zergs cause its safer choice without losing official org items. I dont care about ur org or ur RP, when rest of the game seems to lack it. Ppl keep saying how RP died. Im trying to think of a ways to encourage it elsewhere. If those changes happen i do want player made orgs to drop yes, so it brings more light for official orgs and for missings to have it actually harder. Look wider and beyond, not only at urself Dona.
    1 point
  15. Notebook So uh, hello my sand villagers and everyone else who's gonna read it. It is all about the thing we call "Peacelist" that shit that doesn't exist but still is in used. @Lumy's rules are really simple. "there is no peace list" and "kill every ninjas that are not part of our village" seems clear right? Not at all, whenever I am trying to kill someone all I can see is "He is alt of ???" "I am alt of ???" and I am like, there is no peace list so i don't care if you are alt of sandie or no then comes the hate from everyone "Man we told you he is sandie" "wtf why you kill me?" "what the fuck are you doing bro" and other shitty comments like that, I am following rules of @Lumy and what the fuck everyone else is doing with not following them even if they see friendly missing ninja that left our village its still our enemy so if one of our village members gonna attack them they should help instantly since they are not part of our village right now, it doesn't matter if they are sandies on their main/alts. What matters is on which character they are online right now at this moment. Alot of people says also "what if someone will kill your missing alt?" i don't fucking care about it, its missing you are villager we are enemies even if i am lvl 1 and you are 50. Just fucking start thinking about rules that you are following and that are set becuse this shit is annyoing, trying to kill someone and 594093 msg are coming that he is alt of someone, stick to 1 character if you are crying about every kill of your missing alt. There are 2 options. 1 - stick to the rules that are set now in notice board. 2 - change the fucking rules and do the peace list so people won't cry anymore. Thats all from me this shit is getting annyoing.
    1 point
  16. Sounds like a sand problem that I am too mist to understand.
    1 point
  17. I really enjoyed seeing this. I have to say that Cloud village is still a long time away. I just finished Mist and I want to focus on creating more depth to existing content than just adding yet another variation. So for now this is on the back burner. But you really hyped me, and even if you don't see it soon, this will definitely inspire me, atleast the village layout. I think it's an interesting idea to have a village that uses flicker pads this way! But the problem would be that navigating it would mean you need flickers, unless we do away with that requirement entirely. Will see about all that. But great post. One of my favorite suggestion posts ever!
    1 point
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