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Showing content with the highest reputation on 05/21/2018 in Posts

  1. Jōnin Council The Jōnin Council is a council made up of high-ranked ninjas (Jonins) of the Hidden Leaf Village. It is the second highest branch of advisement below the official council. Jonins will be highly regarded in decision making, as their opinions are valued due to their reputation and standing within the Hidden Leaf Village. Jonin council meetings will be held by the Kage and official council, the meetings will be based on the Leaf Village status.
    6 points
  2. Dear Ninja, With the eventual release of new higher level content, expect that a lot of changes will happen to current jutsu. A lot jutsu will have cast times and longer cooldowns, but people will have a lot more jutsu overall. Yeahhhh. Regards, Rory
    5 points
  3. My keybinds are 1-5 & q-t lol I don't like the idea of it being way up there, but perhaps a user customizable interface via the in-game settings menu for people that DO like it up there and people like me who do not. An example of that could look like this: This example has many hotbars, but these are just the combinations of where they could be: This is a ss from Star Wars the Old Republic, where my idea stemmed from. You can see that this guy literally has 6 hotbars on his screen that he can do whatever he wants with. (Having that many hotbars is a cash shop item in SWTOR btw). But I was able to customize the key bindings + where on the screen they were located. @Rory with the addition of more jutsu, I feel like something like this would be really nice to have. Edit: Also I think the current keybindings location via the launcher would be better in-game with an interface that changes as you bind more keys. Currently when I go to change a binding, even though it IS on q instead of 6 (for me) it still says 6. Not a big deal, but a nice little change.
    3 points
  4. Rebalanced Poison Damage Poison I (2 Damage -> 4 Damage) Poison II (8 Damage -> 6 Damage) Poison III (10 Damage -> 8 Damage) Poison IV (18 Damage -> 14 Damage) Poison V (20 Damage -> 16 Damage) Reduced Wind Mask Technique range from 9x9 tiles distance to 7x7 tiles distance. (The art was always 7x7) Lightning Spear Technique can now be cast while running and stuns enemies (0.5s/1s/1s) Heavily weakened Cursed Hosts, Snow Wolfs and Alpha Wolf. Poison Cloud Technique now ends with Poison III instead of Poison V debuff. Fixed Poison Cloud Technique range. All Basic Fire Techniques now only causes up to Burn III. Fixed Whirlwind Kick Technique Rank 3 description.
    2 points
  5. Currently in the waiting rooms as well guys, hopefully it will be a well thought out balance change, Also Rory why don't you select a few people as 'testers' of sorts who have played the game a long time and who you trust, then get their opinions / suggestions and take them into account when balancing after all we know it's your game but we are the ones playing the game. All in all personally I've been waiting to install nin again when something exciting comes around.
    1 point
  6. i cant wait¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡
    1 point
  7. Then can we get 2 hotbars one on top of each other when that happens? Switching them out in middle of combat is kinda awkward
    1 point
  8. Nin Online Installer updated. Reported virus detections for updater and client.
    1 point
  9. Added 40 Ryo reward for Waging War I. Changed amount of kills for Waging War II from 6 to 5. Added 50 Ryo reward for Waging War II. Changed amount of kills for Waging War III from 8 to 7. Added 70 Ryo reward for Waging War III. Changed amount of kills for Waging War IV from 10 to 8. Added 80 Ryo reward for Waging War IV. Changed Cold Blooded Killer ryo rewards to match that of Waging War missions.
    1 point
  10. Fixed bug where using Tanzaku Quarters hospital was free.
    1 point
  11. Chunin Exam IV Chunin Exam V Chunin Exam VI
    1 point
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