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Showing content with the highest reputation on 04/28/2017 in Posts

  1. Patch Notes 26/4/2017 Fixed server stability issue. Fixed Taijutsu range bug. None None
    2 points
  2. This is going to be our universal changelog post where we update what is new in the game. Check on this topic frequently to see what's changed! We will go into as much details as we can.
    1 point
  3. Hey Ninja, This is going to be something different! Mostly because we've reached a point in development where I'm pretty happy with the amount of content in combat, besides the bugs we'd like sorted out as soon as we can, I'd like to take some time to talk about my plans for the game from here. This is going to be my first development log which has no pictures! Inspiration Reflection Direction If you have ideas, please do write about it in the suggestions section. I may not reply to all of them, but I look at them when it comes to times where I'm looking for inspiration. If you want to throw a fit of rage, comments!
    1 point
  4. I don't know whats so hard to understand about only voting for one person lol
    1 point
  5. Thanks to everyone who is participating but unfortunately majority of these votes are invalid. Could you guys please read the rules
    1 point
  6. Patch Notes 26/4/2017 Fixed Leaf Clothing Shop NPCs could walk on the building. Fixed selling all stackable items when selling more than 34. Removed resolution check for 1024x768. AoE melee Taijutsu works. Fixed duping with dropping and picking up stackable items. None Projectile and Jutsu item types can only stack up to 200.
    1 point
  7. Dear Ninja, Recently we introduced a new introduction cutscene to the game, something which we lacked for years. While the tutorial was good at introducing your own character's story, there was never truly an introduction to the game's world. I've been wanting to do this for a long time.. which is why I got DaiKai to draw illustrations for us! I then coupled her amazing artwork with story writing to create slightly unique introductions for each village. It wouldn't be as exciting for me to showcase the entire opening here, but just for the players who have already finished the academy and won't see it otherwise. Here is how it looks in-game! This is just one of the many small attention to details I want for Nin Online. I believe this is a polish that will make the ninja world feel complete, add value to new player's starting experience and make them anticipate discovering the world and all it's contents. Regards, Rory
    1 point
  8. Patch Notes 21/4/2017 Fixed Level 3 Treat wounds heal amount Fixed possibility of Tora the Missing Cat being completely lost in rare situations Fixed World Blessings, you may now continue to use them! Fixed Youthful Spring technique's Agility buff. 30 second cooldown on village chat, no more spamming! (only for important village related matters or finding teams etc.) Consecutive Jutsu casting. You can now cast jutsus immediately after one another without delay. Eg. Body Flicker + Lightning Current Jutsu. Ninja tools for all stat builds! (except AGI Tai) - Senbon for Medical ninjas. Senbon now scale with Chakra. - Shuriken for elemental masteries. Shuriken now scale with Intellect. - Kunai still scales with Strength. Health no longer regenerates when running! this prevents the cheap tactic to running to regenerate health mid-combat for PvP. If you want to regenerate HP, just walk for awhile or stand still.
    1 point
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