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Showing content with the highest reputation on 04/23/2017 in Posts

  1. We're pleased to introduce to you a new experimental feature which I've always wanted to try out. RP Missions Ranked ninja (Chunin and above) are now able to run RP Missions for other players in their village. RP Missions are player-ran missions that reward players to role-playing. The rewards for each mission are not substantial to the point where it is unfair if you just want to play the game without RPing, but is designed to encourage players to take a break from grinding and reward them for role-playing if they're already acquainted with the magic of it. For players who don't know the magic yet, it provides an incentive for them to give it a try. How does it work? All players can take RP Missions from the 2nd NPC at the Mission Assignment Desk (Koda for Leaf / Basho for Sand) You can take RP Missions at Levels 12, 17, 22 and 27. Each of which is a tier higher than the next. Ranked ninja (Chunin and Above) will announce their availability for an RP Mission in village chat. Ninja who want to attempt an RP Mission should form a team of 3 and find a Ranked ninja (Chunin and above) to be their team leader and host their RP Mission. The Ranked ninja will assign an appropriate task, training or RP scenario which should take estimatedly 30 minutes, or longer (with prior notice) On completing the task, they will be handed RP Tokens to claim their rewards from the Mission Assignment Desk. Ninja are encouraged to write their experiences in the village board to thank their team leader for RPing with them. Rules & Regulations Players are not entitled to RP Missions, and ranked ninjas may choose to deny them at any time. If they want to RP, ranked ninja can announce that they have free time to take a team for an RP Mission. Ranked ninja are trusted to be fair and are encouraged to be lenient with the reward. More rules and regulations are explained in-game Ninja wanting to attempt an RP Mission will be explained the rules by the Mission Assignment Desk. Ranked ninja are explained the rules in the Jonin Standby Station. Players are allowed to participate in RP Missions for fun if the ranked ninja hosting it needs additional Genin. Conclusion Overall, this system is implemented to put our ranking system to work and establishing a use for it. It provides a self-less but respectable benefit to gaining Chunin rank, giving the players who attain this rank a responsibility (as it rightfully should) and not an unfair advantage. It empowers them, and makes their existence beneficial to the village and encourages roleplaying, to prepare new ninja for big RP events like the Chunin exam. I hope you all share the vision! Regards, Rory
    4 points
  2. Jazz is a chunin and there is also a Jonin as well, but I agree with the exams
    2 points
  3. I agree the chuunin/jounin should get compensation as well so they may be more incentivized to host these missions. But I feel like the reward only coming in at certain levels doesn't really make this exploitable as it isnt repeatable. Only thing exploitable is the chuunin hosting this for exp so maybe a timer does help out here.
    1 point
  4. So I've had my first RP Mission together with Arufa and Ilunga being assigned as Team #1 with Zintosso as our captain. To be honest, I've thoroughly enjoyed taking part in these type of missions. I'd much rather spend 30 minutes RP'ing than doing a mission grinding and repeating the same thing over and over again. This creates more diversity as it also requires nice improvisation made by the Chunin captains. To quickly summarise how our RP mission went: Team 1 was assigned to go to the Training Area Field in order to sharpen their combat skills due to the crucial and dire situation the Leaf Village is in. Before the training began the team first had to introduce themselves talking about their past, ninja aspirations/dreams and their specialties. After this Team #1 proceeded to have a Triple Threat sparring match. No Jutsus were allowed at the first half of the training. Fatally injuring or killing was against the rules. Although Shirou somehow accidentally managed to fatally injure Ilunga during the second half of the training. Luckily our medic Arufa was there in time to heal her up. After successfully completing the training, the team head back and reported to the Hokage and finished their mission. So I believe this brings a lot diversity towards the game, which definitely makes it a lot more enjoyable for players to interact with other players. Overall I think the exp gain is fine as it is. (13.2k exp for 30 minutes of Roleplaying would almost be equal to actual 30 minutes of grinding) The only thing I've noted however is that the assigned leader/chunin does not gain exp for helping out on an RP mission. It would actually be nice if the leader would get at least one third of the exp originally given from the RP mission in particular. Or at least a slight portion. I think it's a bit unfair if Chunins/Jounins constantly have to do charity work for Genins, especially since everyone will be asking the very few Chunins that we have to assign them on a mission. Of course leaders have the right to accept and refuse on their own behalf, but I can expect Chunins being rather committed to their ranks and take their position seriously. Last thing to mention though, I am rather concerned with the exploits of RP missions. One player could drag out a mission longer than 30 minutes, as another could try to cut corners and shorten it to 10 minutes. Now obviously if someone decided to repeat this process to power level, it could turn out to be a disaster. So there needs to be some sort of regulations towards that. A timer would be nice for example.
    1 point
  5. This is the first time in my life I've heard people asking for exams!
    1 point
  6. This is an excellent idea and I'm excited to give it a whirl, but yeah we will be waiting on Chuunin basically.
    1 point
  7. Do we have to update or was this activated live? And ^hes right should have a Chunin exam within the next couple weeks then.
    1 point
  8. The game need more chuunin exam then. (There is only one chuunin in the sand village and it is konahri )
    1 point
  9. Dear Ninja, Recently we introduced a new introduction cutscene to the game, something which we lacked for years. While the tutorial was good at introducing your own character's story, there was never truly an introduction to the game's world. I've been wanting to do this for a long time.. which is why I got DaiKai to draw illustrations for us! I then coupled her amazing artwork with story writing to create slightly unique introductions for each village. It wouldn't be as exciting for me to showcase the entire opening here, but just for the players who have already finished the academy and won't see it otherwise. Here is how it looks in-game! This is just one of the many small attention to details I want for Nin Online. I believe this is a polish that will make the ninja world feel complete, add value to new player's starting experience and make them anticipate discovering the world and all it's contents. Regards, Rory
    1 point
  10. Patch Notes 22/4/2017 Fixed Vacuum Palm technique skipping to level 3. Fixed NPCs spawning on walls of Leaf & Sand village. Prevented exploit of using Leaf arenas to escape combat. Opened up Sand Village medical department room. Fixed crash that occurred when talking to Shurui in the Sand Village hospital. Fixed access to water area in wolf forest area. Summoning Toad in Leaf & Sand village now allows players to spend ryo to summon supply boxes throughout the village for anyone to collect. Added minimum level (10) to use Summoning Toad to discourage low level players from being too generous (accidentally). Increased damage gap between ranks of Vacuum Palm Technique. Moved leaf sewer seal that was in the Chunin Exam Arena.
    1 point
  11. Well I said that before, this is really nice addition to NinO
    1 point
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