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Showing content with the highest reputation on 01/27/2015 in Posts

  1. Hi Ninjas, It's been a very long time since my last development log. One reason being that I held back making any reveals until the previous testing phase came out. During that test, a whole bunch of content was revealed such as the complete basic kits for each Elemental Mastery. Another reason has been my long absence, this has been due to a lot of unpredictable events that has happened to me up until now. But I'm back, and I'll soon be starting to do live streams of my artwork in development again, so stay tuned! Forest of Death Arena Exterior Along with this building, an entire forest of death map has been completed, the size of the map being even larger than Leaf Village itself. This is going to be the most exciting part of the Chunnin Exams in my opinion. Players will be scattered to random points in the map with their team with one of the two Heaven Scrolls or Earth Scrolls, they will then go about battling other teams in order to get the other scroll to enter the Forest of Death Arena. Taijutsus These Taijutsus are currently still work in progress. Goggles & Eye Scope NPCs around Leaf Village Fernando and I spent some time to populate Leaf Village with lively characters which each serve a different purpose. Walking around Leaf Village won't be as barren as it used to! These are just a few of them. Look forward to more from me soon! Thanks everyone for being patient with the project. Regards, Rory
    7 points
  2. Im getting REEAAAAAALLLLYYYY tired of seeing Ryu's negative attitude. The empathy is seriously lacking. The creation of a video game doesnt come before life itself and by INVESTING in this game you TAKE A CHANCE with your money. Thats exactly what an investment is. Even if the game failed there is nothing we can do about the money we have given. Anyways, @Rory welcome back and thanks for the update. It really does look beautiful and I am surprised to hear that an ENTIRE Forest of Death has been created already. Thats more than I was expecting. And last, @. Thanks once more for staying strong and hard at work with this game. The appreciation I have for you and the entire dev team is overwhelming.
    3 points
  3. Thanks for the feedback everyone, it helps us get better and actually deliver a game that is fun to play and something we are proud of. The polishing and bug fixing is being done early, because we were overwhelmed with breakage in the engine and lost drive to work. We needed to fix all these problems and quit adding tons of features. Expect my Development Log sometime soon.
    1 point
  4. The crater forms where you leave because you create a crater where you blast off from that position. I will do a finish state which gives more impact. Also the animation is supposed to be a punch at the end but that hasn't been programmed in yet. It's not exactly true that the others get lazy when I'm not around. Abhi and Seth have been hard at work, and so has Raphael on art. Just Kimi and Fernando are always doing my biddings, so you don't see so much from them when I'm away
    1 point
  5. We can change that. These are early previews.
    1 point
  6. will the eye scope serve any purpose because deidara's one was to train his genjutsu detection
    1 point
  7. The taijutsu skills look great. I like the feel of power behind them. The one used on the spider seems a bit iffy though. Why a crater under your character instead of one forming after landing the hit on the target itself? Good to see you back. Any reason why your team gets lazy when you are gone? From my understanding no one seems to push much work besides Seth during your absents.
    1 point
  8. We are working to establish ourselves as an organization, it takes time. Right now, we're a bunch of volunteers making a MMO. People donate which that money goes toward paying for that concept art you see in this Development Log, as well as software licenses and things of that nature. We are doing our best to make an awesome game with hardly any funding.
    1 point
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