Question

Posted

Jonin NPCs inside villages have been frustrating (especially with the long map load timers when there are jonins at every village entrance) to play against and their mechanics are unreliable. They can easily be abused through luring with villagers into the enemy (when the bug occurs where they target friendly villagers and can be moved). 

My suggestion is to keep Jonin NPCs the way they are, but:
1. Remove the ability for the Jonin NPC to use flicker - This causes a lot of the frustration and allows them to be bugged into places where they cannot attack
2. Reduce their auto-attack damage to 200

 

  • Like 3

4 answers to this question

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  • 1
Posted
10 hours ago, BlackRain said:

Remove the ability for the Jonin NPC to use flicker - This causes a lot of the frustration and allows them to be bugged into places where they cannot attack

Then enemies will just bug the Jonin by making them walk behind a building. 👎

 

  • Like 2
  • 0
Posted
1 minute ago, BlackRain said:

Jonin NPCs inside villages have been frustrating (especially with the long map load timers when there are jonins at every village entrance) to play against and their mechanics are unreliable. They can easily be abused through luring with villagers into the enemy (when the bug occurs where they target friendly villagers and can be moved). 

My suggestion is to keep Jonin NPCs the way they are, but:
1. Remove the ability for the Jonin NPC to use flicker - This causes a lot of the frustration and allows them to be bugged into places where they cannot attack
2. Reduce their auto-attack damage to 200

 

no they jonin are there to defend the village and are the drawback of raiding the village

 

  • 0
Posted
2 hours ago, ana primal said:

no they jonin are there to defend the village and are the drawback of raiding the village

 

yeah let's remove the players.

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