pvm Posted September 24, 2021 Report Posted September 24, 2021 Red square in game hitbox Green square fix 1
0 FireDuck6969 Posted September 24, 2021 Report Posted September 24, 2021 bruh it is good as it is fire doesnt need a nerf
0 Enver Posted September 24, 2021 Report Posted September 24, 2021 The actual hitbox lines are bigger than the red ones, he even added more to look like its shit xd.
0 pvm Posted September 24, 2021 Author Report Posted September 24, 2021 Just add this 4 green square to that it matches the animation
0 Rysiok Posted September 25, 2021 Report Posted September 25, 2021 13 hours ago, Jagla said: Just add this 4 green square to that it matches the animation I agree, i cant understand the logic behind it why Big Flame Bullet is not dealing dmg on those 3 tiles.
0 Harley Posted September 25, 2021 Report Posted September 25, 2021 Would be nice to add different damage ranges based on distance
0 Seifer Posted September 25, 2021 Report Posted September 25, 2021 7 hours ago, Rysiok said: I agree, i cant understand the logic behind it why Big Flame Bullet is not dealing dmg on those 3 tiles. Especially since there is an animation there. And you are not using it at an elevated level. Also fire bullet should definitely get those hit-boxes if Taijutsu's Peacock strike can hit players from the side of them with no animation lul.
Question
pvm
Red square in game hitbox
Green square fix
7 answers to this question
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