Ueda Posted April 21, 2015 Report Posted April 21, 2015 Hi Ninjas, Back again for another art development log. I have interesting news.. the focus of the art development has been shifted from Jutsus to the second village, the Hidden Village of Sand! I already teased you all a few days back with the new forum banner, but here's a proper development log of the art working in-game. Even more good news, my conscription in the military will be ending in a little over 4 months, that will mean a lot more time to work on Nin Online and more time to dedicate to the community, like I did in the past. Animated grass Before going into the Sand village, I decided to make the greenery in the game a little more lively. Look closely! Sand Flak Jacket & Headband These are the basic gear seen worn by most ninjas in the sand village. I'll be adding more customized looks for these in the near future. For example, a variation of the headband which has the cloth covering one eye. The flak jacket looks a little bit different on the female. It's more light weight and has chest space. The Southern Gates of the Sand Village Watch as my Sand Ninja enters the "gates" of Sand. World Map I'm looking to hear your opinions on the current design for the world map I'm working on. If it's not pleasing for you guys, I'll consider outsourcing drawing a more detailed map to an illustrator. I hope you guys like this. Feel free to give your feedback and harsh criticism. Also, once again, if there are any web developers interested in coding our new homepage, please PM me! Regards, Rory 25
Akiro Posted April 21, 2015 Report Posted April 21, 2015 Dat anbu mask, gimme gimmme gimmmeeee Although the sand particles seem a bit out of place (Unless there's a sandstorm but then it'd be more) So any news on when we could possibly see another closed/open/semi-closed/semi-open alpha test
Linhardt Posted April 21, 2015 Report Posted April 21, 2015 Good finally a new thing... gratz by work
Ueda Posted April 21, 2015 Author Report Posted April 21, 2015 Dat anbu mask, gimme gimmme gimmmeeee Although the sand particles seem a bit out of place (Unless there's a sandstorm but then it'd be more) So any news on when we could possibly see another closed/open/semi-closed/semi-open alpha test It's a Hannya Mask won't be exclusive to Anbu. I'll work on the sandstorm. No news yet.
TakudoOLD Posted April 21, 2015 Report Posted April 21, 2015 Rory that map looks amazing!!! All of it does!! Is it part of the plan to make all of the villages or nah? or has it not been decided yet? Thanks for sharing
RyuOLD Posted April 21, 2015 Report Posted April 21, 2015 The world map is basic and practical. No point outsourcing it to an illustrator when there's still so much to be expanded on in-game; additional villages, areas, etc. I'm interested to see how you will implement the ''Puppet manipulation Jutsu'' though. Great work. Stay consistent and motivated. 1
Meisai Posted April 21, 2015 Report Posted April 21, 2015 The world map is basic and practical. No point outsourcing it to an illustrator when there's still so much to be expanded on in-game Very much this. It's nice to see a map being worked on, there's no need in making it elaborate and detailed. In the long run, perhaps a sort of mission-log & map hybrid could be neat, something that allows players to see their current missions while viewing the map, and maybe some sort of node or marker showing where each mission is asking them to go. Over-all the art looks good, much props to the artists puttin' it work. I know armor variations seem like more work than they are worth, but that extra element of customization goes a long way! Keep it up! 1
Remy Lebeau Posted April 22, 2015 Report Posted April 22, 2015 Rory did all that in just one weekend :|, I am so useless. 1
Liomli Posted April 22, 2015 Report Posted April 22, 2015 I really like the spruced up greenery in the first gif. Probably the best thing about this game is how much effort is being put into the atmosphere and environment to make it more immersive for the players. Perhaps the aerial sand could have negative effects to nonnatives?
Yassrab Posted April 22, 2015 Report Posted April 22, 2015 Wow the game looks so good, the detail in the trees and grass is just on point. Keep the good work up. I think the map should stay how it is, good job with keeping it how the actual map is in Naruto, now when the village Hidden in the Mist is added it could get extended and be on the right of Konoha. (Are those white clouds to shift the map right-left?) 2
Arkout Posted April 22, 2015 Report Posted April 22, 2015 I am so excited, i legit got watery eyes when i saw the world map and sand village xD keep working! Is looking great!
Yassrab Posted April 22, 2015 Report Posted April 22, 2015 Foot prints in the sand please. This would be nice and add the more realistic look
Southend_boi Posted April 22, 2015 Report Posted April 22, 2015 everything looks good except the scorpion o_O what the buildings look like tho.
James Posted April 22, 2015 Report Posted April 22, 2015 Finally a new dev log! All looking good except for the animated grass . It looks pretty strange if you ask me.... Oh yeah I agree with Southend the scorpion could use some work
Arts Posted April 22, 2015 Report Posted April 22, 2015 ROOORYYY SHEET now dis is the update we've all been waiting for. Keep it up.!
Recommended Posts