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Showing content with the highest reputation on 06/30/2024 in Posts

  1. The Ninja Academy Event Series Get ready for a series of events coming your way over the next few weeks! I’ll be experimenting with teams, inspired by the classic Chunin Exams experience. To participate in these events, you must be open to being randomly assigned to a team! Each team will consist of: 3 Genins 1 Chunin/Special Jonin There will also be platoons led by 1 Jonin. Jonins without a team placement may be assigned to a team or designated as helpers throughout the events. This event is open only to players from the Leaf, Sand, and Mist villages. I'll be hosting these events separately for each village. As we move forward, we'll gradually transition into some final joint events to conclude. (There will be other events for Rogues.) If you’d like to participate, please message me either in-game, on Discord (Deathmall), or via the Nin Online forum with the following information: Submission Deadline: 7/13/2024 Username: Village: Time zone: Rank: Level: Mastery/Masteries: Language(s): Other details (optional but highly recommended): Interests, combat style, and a brief introduction.
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  2. Concerning stamina and mounts First of all, i am very grateful for the last updates. The new jutsus, weapons, and the achievements system is a very good contribution to the game. This last patch is actually a good idea but needs some fixing to adapt to the gameplay of Nin Online. Stamina Positive aspects : - Stamina is a good way to balance PVP agaisnt Tai users and WM. Its actually a nerf for them, forcing them to use their Stamina like an elemental uses Chakra. - Mounts make you travel faster - Mounts look hella cool and if you get new cosmectics Its an awesome way to personalize your character Negative aspects : - when you lose your mount makes the travelling a pain in the art because you have to wait for your Mount CD and the stamina consumes very fast - Mount can be use while mapblocked or in combat which means you can run almost from any fight. - The stamina consumed while running is very high which means you have to stop all the time when running. Solutions ? Concerning Mounts - Make Mounts only usable when you are not in combat. - Make Mounts a walkcast This while make it harder to use it as an escape tool in combat. It should only be a travelling tool, not an escape tool. If you keep it like this, you are just ruining the hunting in Danger zone. Concerning stamina, there are several options - Stamina is a good way to limit the permanent pressure Tai or WM can put while doing PVP. This is why I think it shouldn't be totally removed. But, in that case, it should only be consumed when doing melee attacks or some jutsus. This while force Tais and WM to choose when to pressure and while make failing melee's more punishable. - Make stamina only consumable while in combat. So this doesn't become annoying when travelling or just moving around in village etc. - Remove stamina consuming from running. Or, if you want to limit people running around in fights, ensure that it consumes a looooooot less stamina (like 10 times less). Sorry for my bad english
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  3. There's no point for it in combat and the only thing it does is prolong travel which is already boring.
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