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Showing content with the highest reputation on 06/08/2021 in Posts

  1. The prize for winning has always been bragging rights (which fizzle out after like 2 days) and war armor since forever. Now @Erox has said that War Armor is discontinued. So I am here suggesting a new prize. The losers of the war event will have their village safe zone maps (EXCEPT the village itself) turned into danger zones for 1 week. This follows rp as after a war, a village's land is barren and there will be enemies around and it will be a HUGE incentive to practice and take the war event seriously, right now it's just bragging rights which turns into toxicity anyway and then everyone forgets about it as there is no official leaderboard keeping track of winners of war events. So yeah, @Ueda @Erox hopefully you see where i'm coming from. Hope it gets considered!
    6 points
  2. He want to assasinate me irl
    2 points
  3. So i was thinking about going medic second and when i looked into some of the jutsus i was so surprised bcos ive never seen them in the game being used. There are 2 jutsu that are super rare to see so i wrote some suggestions on how they can be improved 1. Curse seal jutsu: one way to fix this jutsu is to make the duration 1.5 min and not just 50 seconds. with 50 seconds people can just run from you for the duration you can make it hard to attain by making it 1.5 min only at max rank. rank 1 - 30 seconds, rank 2 - 60 seconds, rank max - 90 seconds 2. Antibodies activation jutsu: to fix this jutsu, you can do it so that when a person gets a health buff, the new health is the same fraction as before, so if a person had 90% health and they use antibodies their health max will increase and their health will still be 90%. this doesnt give them a free heal, it just makes the health buff fair because otherwise what good is a buff if you dont actually get it until you consume a health pill. this suggestion will also fix curse seal bcos curse seal also buffs health but no point of it unless you waste another self heal or a pill
    1 point
  4. This is something that has been brought up over and over but hasn't reached rory yet so this is another try at it, imma keep it short n simple. Blood Tonfa + chakra scalpel is simply too strong allowing the user to hit 100+ on melee with a fairly good attack speed. There isn't any sacrifices for such a strong build here's an example With tai crit scaling it gets even scarier melee masteries were never meant to be dealing this much dps this is just too strong with Tonfa able to heal aswell
    1 point
  5. the only strenght wm jutsu that need a rework is the lv 30 one beheading or somthing it called.
    1 point
  6. I made a nightdress for a nice night gif V
    1 point
  7. So the suggestion is when you equip Samehada your skin change to shark skin temporarily and when you unequip it or die and lose the sword your skin goes back to normal. maybe it can be passive which you can turn off if you want.
    1 point
  8. As founder of the samehada fan club I approve this idea. Recommend making it a passive as you said so people can disable it
    1 point
  9. The 'Damage given per STR required' table is only illustrating one factor, and there are other factors to read when determining swords balance. If you check my Shirokata post, I also have that same chart. Is that the only thing I used to convey my point? To check a sword's value in Nin, you'd look at 3 attributes (there might be more than 3, but we'll get there): - Damage given per STR required - Attack speed - Any other unique benefit You can't just compared the first attribute and conclude a sword is weak. Bone sword has drastically lower damage than Blood Katana (another sword in its tier) because of the difference in attack speed. With your approach, Blood Katana is the best sword in the game, and Dark Bandit Blade is also really good, right behind Bone, which we know isn't true... The low-STR swords have very little unique benefit (attribute #3) and poor attack speed (attribute #2). So you see their first attribute being their strongest. The high-STR swords (Blood, Bone, Kyuketsuki) have faster attack speed than the low-STR (except Blood), with Religious as an exception. They also have HP regen (aka, the unique benefit). Blood Katana doesn't have HP regen or fast attack, but its first attribute (Damage) is its best. So you notice how all 3 attributes are considered in a sword, not just the first attribute.
    1 point
  10. Love this suggestion reminds me of Vindictus Marketplace was so easy to sell items ;-; now my cocoons wont go to waste will drop the price of a lot of items though
    1 point
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