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Showing content with the highest reputation on 11/21/2020 in Posts
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Intro. Flicker is in my opinion, and many others, the most annoying and broken jutsu of this game. It breaks every bits of balance between masteries to a point many change occured due to jutsu pairing way to well with it. Wild slashes, firewall, earth spikes etc. Why does it anihilate the balance? Jutsu's are made with cons. You throw a fire ball but you must cast it. You stun an enemy but you must be in melee range. Imagine not being required to be in melee range to land this last one. Now you have something not working like it was intended to be. It is precisely what Body Flicker does. Makes most of the skill shots free to land and gives ''range'' to jutsu's that were meant to have a very low range. Imagine lighting cutter being instant. We all agree that would be broken right? It needs its cast time to be balanced. Why doesnt that apply to techniques like poison scalpel? Or tai/GF techniques. Why is wind claw being landed without any counter play? Paired with body flicker, those jutsu's are as strong as an instant lighting cutter and it destroy the way they were meant to be used. Why does it go against the way Nin Online is? Nin Online is a MMORPG focused on hard work, skill, and the journey you live with others. The current Body Flicker makes fights easy and creates free combo's that you cannot dodge. It is a total skill killer. Instead of practicing their aiming, people practice their combo allowed by flicker. That's lazy work, yet amazingly rewarding. It makes fights conveniant. From my perspective. Instantly teleporting to your enemy to land a free hit is just unbalanced. It sounds like minato's flying raijin and it annoys me. Combo's made with flicker deals too much damage and its mostly unavoidable. People have become really flicker dependants and it is a really bad thing. Many ''top tier'' players would not be as famous if flicker wasnt there. Please keep this topic about flicker and dont talk about sub punish or village weapons. Those are other problems that requiere an entire post. Lets not get this out of hands. Here you can see someone cancel someone's cast while walking.3 points
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Hello guys. I know most prices are already established in the game amongst the higher-level players, however, I feel like the low-level's deserve a fair chance too. As such, I'm posting a list with the market prices of each item. If they do not sell on the market, I will just insert their value when sold in any village store. (If anything is wrong with the list, notify me by PMing me on discord or just correct me on this post itself.) You should, naturally, feel free to add in on all the things that I have personally forgotten the prices of, such as the Tunneler's tongues. I mean, come on... They only thing I farm nowadays is wolf fur, lol. Thank you! Without further ado, here are the lists: Items with no market price: Cocoon (14-09-2020) 1 ryo each Spider Eggs (14-09-2020) 2 ryo each Scorpion Tail (14-09-2020) 2 ryo each Ant Feelers (14-09-2020) 2 ryo each Dragonfly Wings (14-09-2020) 2 ryo each Canine Fang (14-09-2020) 3 ryo each Honey Comb (14-09-2020) 3 ryo each Fox Fur (14-09-2020) 3 ryo each Tiger Fur (14-09-2020) 4 ryo each Scarab Shells (14-09-2020) 4 ryo each Rat Tails (14-09-2020) 5 ryo each Tunneler's Tongue (14-09-2020) 5 ryo each Big Scarab Shells (14-09-2020) 5 ryo each Insect Wing (14-09-2020) 5 ryo each Undead Charm (14-09-2020) 5 ryo each Bear Paw (14-09-2020) 6 ryo each Grey Bear Paw (14-09-2020) 7 ryo each Hawk Talon (14-09-2020) 7 ryo each Items with market prices: Snake Venom (14-09-2020) 15-20 ryo each DNA Sample (14-09-2020) 55-75 ryo each Wolf Fur (14-09-2020) 50-100 ryo each Racoon Tails (14-09-2020) 80-100 ryo each Hawk Feather (14-09-2020) 250-350 ryo each Blank Scroll (14-09-2020) 250-300 ryo each Tier I scroll (14-09-2020) 500 ryo each Tier II scroll (14-09-2020) 1,000 ryo each Tier III scroll (14-09-2020) 1,500-2,000 ryo each Rare drops (market prices): Cigarette (14-09-2020) 1,000-2,000 ryo each Gas Mask (14-09-2020) 1,500-2,000 ryo each Seji no Hani (14-09-2020) 2,000-2,500 ryo each Poison-Laced Kunai (14-09-2020) 2,500-3,500 ryo each Twin fangs (14-09-2020) 3,000-4,000 ryo each Religious Katana (14-09-2020) 3,000-4,000 ryo each Black fan (14-09-2020) 3,000-6,000 ryo each Snake Rope Belt (14-09-2020) 4,000-6,000 ryo each Veiled Sakkat (14-09-2020) 4,500-7,500 ryo each Red Scarf (14-09-2020) 7,000-15,000 ryo each Great Grandfather's Muramasa (Usually just sold to the shop for 7,500 ryo) (14-09-2020) 8,000-9,000 ryo each Arms Bandages (14-09-2020) 20,000-30,000 ryo each Gloves Knuckle (14-09-2020) 20,000-40,000 ryo each Shirokata (14-09-2020) 40,000+ ryo each Dark Bandit Blade (14-09-2020) 50,000+ ryo each Ragged Bandit Pants (14-09-2020) 60,000+ ryo each Oriental Fan (14-09-2020) 80,000+ ryo each Tonfa (14-09-2020) 90,000-120,000 ryo each Blood Katana (14-09-2020) Picture: TBA 120,000-150,000 ryo each Kotsuzui Tanto (14-09-2020) 200,000+ ryo each Blood Tonfa (14-09-2020) 250,000-350,000 ryo each Festival Items: Black Dragon Festival Mask Price: TBA Red Dragon Festival Mask Price: TBA Event HQ Items: Stylish Sword (14-09-2020) 6,000-10,000 ryo each (Un)Hooded Robes (Various Colors) (14-09-2020) 6,000-10,000 ryo each Hermit Forehead Protector (14-09-2020) 6,000-10,000 ryo each Sashed Kimono (Various Colors) (14-09-2020) / 15,000-20,000 ryo each Limited-Time Tradable Cash Stop Items: Purple War Armor (14-09-2020) 4,000-6,000 ryo each Gold Furred Armor (14-09-2020) 5,000-10,000 ryo each White Hermit Cape (14-09-2020) 8,000-12,000 ryo each Ceramic War Armor (14-09-2020) 50,000-60,000 ryo each Date and time notation is written in European Format: "DD-MM-YYYY"1 point
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1 point
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Flicker is not broken, and I think you know it. Masteries like Earth,Lightning,Water,Fire,WM (both path), Bubble barely benefits from it if not at all. That is a fact that you will never be able to deny, this brings my point where FLICKER itself is not broken since only a minority of masteries benefits from it... wich yes becomes tilting overtime because it's the meta. As far as GF and Tai combos, they're annoying but you can combo them mid combo since they knockback and does not stun. It is annoying to play against but there is some kind of counterplay. Now the main problem is INT WIND users benefitting from a STR WIND Jutsu (Tornadoes , that only requires 20str) that stuns and allows them to deal around 500-600 damage off flicker with 100 int only. INT MED is also a problem since it's a free stun with only 4sec CD, when in my opinion it should not, changing its hitbox and take off the stun would help, changing the effect would also be a nice thing. The game is balanced around the basic jutsus, not the other way around and instead of being so stubborn you should accept it. Changing one of them would affect the whole balance since EVERYONE has access to it. You think it would be more easier but it might make things even more complicated later on.1 point
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I suggested this once before. You could make it 0.5-1 sec run cast and have a special animation depending on which village you are from so that its obvious you are about to use flicker. Like leafs swirling around you for leafies, dust for sand and mist for mist nins.1 point
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