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Showing content with the highest reputation on 08/01/2019 in Posts

  1. Player kills will not be stolen by your summon. Can't unequip or equip an item while casting. Teleports will no longer work when you have no target or not a player. Added lifespan, where a summon can disappear after a set amount of time. This will be used by Rory soon!
    4 points
  2. If only that were true. Majority of enjoyable content is PvP. You can't participate in PvP effectively til later levels. >Be Level 20. Log in. Do your 3 dailies. Decide to grind for a bit. >Get ganked every 5 minutes by level 50s If you want levels to not matter so much, make them not matter so much. Cause currently it's improbable for a level 30 to win vs a level 50. Maybe raise stat points gained per level then just make it so once you reach the typical 250 stat points earned leveling no longer grants them. I.E. 10 per level til level 25. then 26-50 no longer give points. The game does get better at higher levels. More jutsu, better survivability, and second mastery. It's not that fun interacting and being a ninja the first time few times you log in who can't defend himself against other ninjas because you're level 15 and they're level 50. The level gap isn't possible to overcome. Yes, levels should matter but I feel like for your design philosophy they currently matter too much for the lower levels to be as enjoyable as it seems like you want them to be.
    1 point
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